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Article #347Re: Bug in `shipdamage' (boring details)
From: Eric Anderson
Date: Wed, 17 Jul 1985 04:12
Date: Wed, 17 Jul 1985 04:12
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This reminds me of a bug associated with sailing over mines. I don't know if it was ever fixed. If your ship was damaged below 20% it kept sailing until it ran out of mobility. Only when you stopped with 'h' did it sink. And if you killed the process, the damage was never inflicted. Eric Anderson, UC San Diego
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Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 4.3bsd-beta 6/6/85; site sdcc3.UUCP Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!mtuxo!mtunh!mtung!mtunf!ariel!vax135!petsd!pesnta!hplabs!sdcrdcf!sdcsvax!sdcc3!ewa From: ewa@sdcc3.UUCP (Eric Anderson) Newsgroups: net.games.emp Subject: Re: Bug in `shipdamage' (boring details) Message-ID: <2946@sdcc3.UUCP> Date: Wed, 17-Jul-85 00:12:55 EDT Article-I.D.: sdcc3.2946 Posted: Wed Jul 17 00:12:55 1985 Date-Received: Wed, 17-Jul-85 06:17:33 EDT References: <685@water.UUCP> Reply-To: ewa@sdcc3.UUCP (Eric Anderson) Distribution: net Organization: U.C. San Diego, Academic Computer Center Lines: 7 Keywords: bugs