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Article #347

Re: Bug in `shipdamage' (boring details)

#347
From: Eric Anderson
Date: Wed, 17 Jul 1985 04:12
7 lines
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This reminds me of a bug associated with sailing over mines. I don't know if
it was ever fixed. If your ship was damaged below 20% it kept sailing until
it ran out of mobility. Only when you stopped with 'h' did it sink.
And if you killed the process, the damage was never inflicted.

Eric Anderson, UC San Diego
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Message-ID: <2946@sdcc3.UUCP>
Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!mtuxo!mtunh!mtung!mtunf!ariel!vax135!petsd!pesnta!hplabs!sdcrdcf!sdcsvax!sdcc3!ewa
References: <685@water.UUCP>

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Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.3 4.3bsd-beta 6/6/85; site sdcc3.UUCP
Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!mtuxo!mtunh!mtung!mtunf!ariel!vax135!petsd!pesnta!hplabs!sdcrdcf!sdcsvax!sdcc3!ewa
From: ewa@sdcc3.UUCP (Eric Anderson)
Newsgroups: net.games.emp
Subject: Re: Bug in `shipdamage' (boring details)
Message-ID: <2946@sdcc3.UUCP>
Date: Wed, 17-Jul-85 00:12:55 EDT
Article-I.D.: sdcc3.2946
Posted: Wed Jul 17 00:12:55 1985
Date-Received: Wed, 17-Jul-85 06:17:33 EDT
References: <685@water.UUCP>
Reply-To: ewa@sdcc3.UUCP (Eric Anderson)
Distribution: net
Organization: U.C. San Diego, Academic Computer Center
Lines: 7
Keywords: bugs