Thread View: net.games.emp
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Started by Sean Casey
Tue, 12 Nov 1985 23:03
Old Empire (Version 1.1) bugs
Author: Sean Casey
Date: Tue, 12 Nov 1985 23:03
Date: Tue, 12 Nov 1985 23:03
42 lines
2005 bytes
2005 bytes
It was inevitable, wasn't it? These two bugs are NOT covered in the
buglist and are not errors in play, but fatal errors that prevent
use of the program.
1) Makefile bugs (all systems)
(This bug prevents compilation of the program.)
There are several references in some of the makes files to something
like:
_unix.O/empxxx.o
...that should be changed to:
$(LIBDIR)/empxxx.o
2) execl() bug (Manifests on 3b2 sysV but NOT on Vax 4.2BSD)
(Prevents excecution of commands not in current BIN/emp[1-7] module)
An execl() from any of the BIN/emp[1-7] modules *always* fails,
returning a "Bad Address" error. After badgering with printfs
for a while to check the arguments, I stuck in...
execl("/bin/who",0);
...before the faulty execl(). It failed! I've looked to see if
somehow execl() was getting superceded but I can't find a drop of
code anywhere that might do so. This is extremely frustrating to
me because it is so mysterious. If and when I find out why and how
to fix it I'll post a report. Arrgh!
--
-------------------------------------------------------------------------------
Sean Casey UUCP: sean@ukma.UUCP or
915 Patterson Office Tower {cbosgd,anlams,hasmed}!ukma!sean
University of Kentucky ARPA: ukma!sean@ANL-MCS.ARPA
Lexington, Ky. 40506-0027 BITNET: sean@UKMA.BITNET
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