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Article #1215

Re: debug mode

#1215
From: Stephen J. Muir
Date: Sun, 12 Jan 1986 22:59
13 lines
1521 bytes
In article <11386@ucbvax.BERKELEY.EDU> desj@brahms.UUCP (David desJardins) writes:
>In article <910@dcl-cs.UUCP> stephen@comp.lancs.ac.uk (Stephen J. Muir) writes:
>   I don't think anybody should be using debug mode.  The game is already too
>easy once you find out the tricks; why make it easy for people to experiment?

Oh, come on.  Very few installers of hack can resist the temptation to read the
code, let alone use debug mode.  It's only fair to allow others to as well.
-- 
UUCP:	...!seismo!mcvax!ukc!dcl-cs!stephen
DARPA:	stephen%comp.lancs.ac.uk@ucl-cs	| Post: University of Lancaster,
JANET:	stephen@uk.ac.lancs.comp	|	Department of Computing,
Phone:	+44 524 65201 Ext. 4599		|	Bailrigg, Lancaster, UK.
Project:Alvey ECLIPSE Distribution	|	LA1 4YR
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References: <910@dcl-cs.UUCP> <11386@ucbvax.BERKELEY.EDU>

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From: stephen@dcl-cs.UUCP (Stephen J. Muir)
Newsgroups: net.games.hack
Subject: Re: debug mode
Message-ID: <914@dcl-cs.UUCP>
Date: Sun, 12-Jan-86 17:59:46 EST
Article-I.D.: dcl-cs.914
Posted: Sun Jan 12 17:59:46 1986
Date-Received: Wed, 15-Jan-86 03:10:20 EST
References: <910@dcl-cs.UUCP> <11386@ucbvax.BERKELEY.EDU>
Reply-To: stephen@comp.lancs.ac.uk (Stephen J. Muir)
Organization: Department of Computing at Lancaster University.
Lines: 13
Keywords: version 1.0.3
Xpath: ukc eagle