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Article #1454

Re: a QUESTion

#1454
From: Andries Brouwer
Date: Wed, 26 Mar 1986 18:28
15 lines
1295 bytes
In article <4586@topaz.RUTGERS.EDU> brisco@topaz.UUCP writes:
>
>	I actually got QUEST up and running on one of our local machines
>here.  It took a little source hacking (had to change only about 3 files)
>and took me about 3 hours of distracted effort.
>
>	All in all what I got was a huge executable, a game *very* much
>like hack and some wasted time. I eventually trashed the game as not
>to many people were playing - I also had hack up.

Many people make the mistake of thinking that they can create Quest
by defining QUEST in the Hack sources. This is not the case;
defining QUEST basically cuts away a bit of the sources, and there
are other modules, specific to Quest, that should replace these.
I have not yet distributed these Quest-specific modules.
Technical Details
Message-ID: <997@mcvax.UUCP>
Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!cbosgd!gatech!seismo!mcvax!aeb
References: <152@Shasta.ARPA> <4586@topaz.RUTGERS.EDU>

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Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!cbosgd!gatech!seismo!mcvax!aeb
From: aeb@mcvax.UUCP (Andries Brouwer)
Newsgroups: net.games.hack
Subject: Re: a QUESTion
Message-ID: <997@mcvax.UUCP>
Date: Wed, 26-Mar-86 13:28:06 EST
Article-I.D.: mcvax.997
Posted: Wed Mar 26 13:28:06 1986
Date-Received: Fri, 28-Mar-86 06:43:39 EST
References: <152@Shasta.ARPA> <4586@topaz.RUTGERS.EDU>
Reply-To: aeb@mcvax.UUCP (Andries Brouwer)
Organization: CWI, Amsterdam
Lines: 15