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Article #232

saved game bug (!)

#232
From: Robert Thau
Date: Sat, 16 Feb 1985 16:02
15 lines
1227 bytes
A peculiar thing that happened to the top scorers on one of the local
machines (not me, and not this poor PDP-11):

The "top scorer" is really two guys who switch off.  At one point, the
two managed to simultaneously restart two instances of a game that one
of them had previously saved.  Both encountered the same levels, with
the same objects on them.  At one point, they got scrolls of identify,
which they got extra use of by identifying different corresponding objects.

Saved games here seem to be pretty flaky regardless (often the game
fails to restart and you simply lose) --- anyone have any similar experiences?

rst@tardis

P.S.  This was a test of our inews, and you didn't even know it!
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Message-ID: <122@tardis.UUCP>
Path: arc1-ca.pugleaf.net!utzoo!linus!decvax!genrad!panda!talcott!wjh12!tardis!rst

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Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.2 9/18/84; site tardis.UUCP
Path: arc1-ca.pugleaf.net!utzoo!linus!decvax!genrad!panda!talcott!wjh12!tardis!rst
From: rst@tardis.UUCP (Robert Thau)
Newsgroups: net.games.hack
Subject: saved game bug (!)
Message-ID: <122@tardis.UUCP>
Date: Sat, 16-Feb-85 11:02:13 EST
Article-I.D.: tardis.122
Posted: Sat Feb 16 11:02:13 1985
Date-Received: Wed, 20-Feb-85 20:08:25 EST
Organization: Harvard University, Cruft Lab (TARDIS)
Lines: 15