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Article #243

Re: saved game bug (!)

#243
From: Brian Westley
Date: Thu, 21 Feb 1985 04:28
13 lines
1139 bytes
<welcome to Frobozz's magic shoppe!>

We also encountered a "cloned" level (2 players apparently on identical levels)
but we were both playing separate characters.  If hack's random-number gener-
ator uses time-of-day (read each time for each level) it could happen.  Anyway,
we BOTH managed to rob a general store which contained the same items in both
of our games.  Rather interesting.

Side note:  neither of us like the Orcrist of Elbereth kludges, this makes the
game much too unbalanced.

Merlyn Leroy
"Quo nunny foats"
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Message-ID: <492@digi-g.UUCP>
Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!burl!ulysses!mhuxr!ihnp4!stolaf!umn-cs!digi-g!brian
References: <122@tardis.UUCP>

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Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.2 9/18/84; site digi-g.UUCP
Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!burl!ulysses!mhuxr!ihnp4!stolaf!umn-cs!digi-g!brian
From: brian@digi-g.UUCP (Brian Westley)
Newsgroups: net.games.hack
Subject: Re: saved game bug (!)
Message-ID: <492@digi-g.UUCP>
Date: Wed, 20-Feb-85 23:28:36 EST
Article-I.D.: digi-g.492
Posted: Wed Feb 20 23:28:36 1985
Date-Received: Fri, 22-Feb-85 21:06:14 EST
References: <122@tardis.UUCP>
Reply-To: brian@digi-g.UUCP (brian)
Organization: Digigraphic Systems Corp., Mpls, MN
Lines: 13