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Article #434

Possible MAIL bug in hack 1.0.2

#434
From: Stoll W William
Date: Tue, 16 Apr 1985 22:47
20 lines
1439 bytes
I didn't like the idea of hack checking for MAIL so I commented
out the #define MAIL, DEF_MAILREADER, and MAILCKFREQ in config.h
before compiling.  When I ran the game, I got the error:

	init-prob error for *

and the game exited.  A little hunting showed that makedefs.c
doesn't take into consideration the fact that the scroll of
MAIL might be #ifdef'd out as it reads def.objects.h.

This screws up hack.o_init.c when it checks probabilities
for object appearances (good thing that check was there!!)
Rather than modify makedefs.c I took the coward's way out
and put the MAIL #defines back in - and everything worked
fine.  I did change MAILCKFREQ from 1 to 100.  I will have
to send myself mail so I can see what happens -- I didn't
realize until I started hacking what a neat way to get mail
during the game that this was...

Bill Stoll, ..!whuxlm!wws
Technical Details
Message-ID: <734@whuxlm.UUCP>
Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!whuxl!whuxlm!wws

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Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.2 9/18/84 exptools; site whuxlm.UUCP
Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!whuxl!whuxlm!wws
From: wws@whuxlm.UUCP (Stoll W William)
Newsgroups: net.games.hack
Subject: Possible MAIL bug in hack 1.0.2
Message-ID: <734@whuxlm.UUCP>
Date: Tue, 16-Apr-85 17:47:38 EST
Article-I.D.: whuxlm.734
Posted: Tue Apr 16 17:47:38 1985
Date-Received: Wed, 17-Apr-85 01:57:26 EST
Distribution: net
Organization: AT&T Bell Laboratories, Whippany
Lines: 20