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Article #470Re: Getting rid of cursed weapons (SPOIL
From: ab
Date: Fri, 19 Apr 1985 21:05
Date: Fri, 19 Apr 1985 21:05
23 lines
1348 bytes
1348 bytes
Annother way to get rid of a cursed waepon is to use the pick-axe.
Here is a fix for this bug. - Add the starred lines to hack.apply.c
Andreas
--- hack.apply.c line 328: ---
> if(obj != uwep) {
* if(uwep && uwep->cursed) {
* pline("Since your weapon is welded to your hand,");
* pline("you cannot use the pick-axe");
* return(1);
* }
> pline("You now wield %s.", doname(obj));
> setuwep(obj);
> res = 1;
> }
---
Andreas Bormann ihnp4!decvax!mcvax!unido!ab
University of Dortmund N 51 29' 05" E 07 24' 42"
West Germany
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Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: notesnews 0.1 (unido 12/05/84); site unido.UUCP Path: arc1-ca.pugleaf.net!utzoo!linus!philabs!cmcl2!seismo!mcvax!unido!ab From: ab@unido.UUCP Newsgroups: net.games.hack Subject: Re: Getting rid of cursed weapons (SPOIL Message-ID: <nf38300005@unido.UUCP> Date: Fri, 19-Apr-85 16:05:00 EST Article-I.D.: unido.nf38300005 Posted: Fri Apr 19 16:05:00 1985 Date-Received: Tue, 23-Apr-85 00:22:22 EST References: <nf38300004@unido.UUCP> Sender: notes@unido.UUCP Lines: 24 Nf-ID: #R:unido:38300004:unido:38300005:000:699 Nf-From: unido!ab Apr 19 19:05:00 1985