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Article #470

Re: Getting rid of cursed weapons (SPOIL

#470
From: ab
Date: Fri, 19 Apr 1985 21:05
23 lines
1348 bytes
Annother way to get rid of a cursed waepon is to use the pick-axe.

Here is a fix for this bug. - Add the starred lines to hack.apply.c

	Andreas

--- hack.apply.c line 328: ---
>       if(obj != uwep) {
*               if(uwep && uwep->cursed) {
*                       pline("Since your weapon is welded to your hand,");
*                       pline("you cannot use the pick-axe");
*                       return(1);
*               }
>               pline("You now wield %s.", doname(obj));
>               setuwep(obj);
>               res = 1;
>       }


---
Andreas Bormann                 ihnp4!decvax!mcvax!unido!ab
University of Dortmund          N 51 29' 05"   E 07 24' 42"
West Germany
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Path: arc1-ca.pugleaf.net!utzoo!linus!philabs!cmcl2!seismo!mcvax!unido!ab
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Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: notesnews 0.1 (unido 12/05/84); site unido.UUCP
Path: arc1-ca.pugleaf.net!utzoo!linus!philabs!cmcl2!seismo!mcvax!unido!ab
From: ab@unido.UUCP
Newsgroups: net.games.hack
Subject: Re: Getting rid of cursed weapons (SPOIL
Message-ID: <nf38300005@unido.UUCP>
Date: Fri, 19-Apr-85 16:05:00 EST
Article-I.D.: unido.nf38300005
Posted: Fri Apr 19 16:05:00 1985
Date-Received: Tue, 23-Apr-85 00:22:22 EST
References: <nf38300004@unido.UUCP>
Sender: notes@unido.UUCP
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Nf-ID: #R:unido:38300004:unido:38300005:000:699
Nf-From: unido!ab    Apr 19 19:05:00 1985