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Article #782

Crypts & Wraiths (* spoiler *)

#782
From: srt
Date: Thu, 13 Jun 1985 06:24
8 lines
842 bytes
**** FLAME ON ****

Why the HELL are wraiths in crypts automatically tainted?  One thing I hate
about Adventure-style games is that they are filled with completely
arbitrary gotchas (just like this).  Why put this kind of stupid trick into
hack?  Just to screw a person's game up (once)?

					-- Scott
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Message-ID: <6001@ucla-cs.ARPA>
Path: arc1-ca.pugleaf.net!utzoo!linus!decvax!ittvax!dcdwest!sdcsvax!sdcrdcf!trwrb!trwrba!cepu!ucla-cs!srt

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Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.2 9/18/84; site ucla-cs.ARPA
Path: arc1-ca.pugleaf.net!utzoo!linus!decvax!ittvax!dcdwest!sdcsvax!sdcrdcf!trwrb!trwrba!cepu!ucla-cs!srt
From: srt@ucla-cs.UUCP
Newsgroups: net.games.hack
Subject: Crypts & Wraiths (* spoiler *)
Message-ID: <6001@ucla-cs.ARPA>
Date: Thu, 13-Jun-85 02:24:13 EDT
Article-I.D.: ucla-cs.6001
Posted: Thu Jun 13 02:24:13 1985
Date-Received: Tue, 18-Jun-85 03:06:15 EDT
Organization: UCLA Computer Science Department
Lines: 9