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Article #792

four questions and dog names

#792
From: Andrew S. Glassner
Date: Wed, 19 Jun 1985 07:05
45 lines
2787 bytes
I suppose I should be happy that I just got to level 16 in one piece.
After all, I had taken care of several large dogs (I was out of tripe
and other tidbits to pacify them), shot some cockatrices from a distance
with my trusty arrows, and spent plent of time on Elbereth.

But I found a ghost's backpack full of all sorts of tasty goodies on
Level 16.  So I picked up a couple of items at a time, checked them out
in some way (when I could), disposed of the items I didn't want and
went back for a couple more.  Things were going very well, until I
looked under a splint mail.  No warning.  My pal the dead cockatrice
was sitting and waiting, and hack greeted my consternation with

-- Touching a cockatrice cadaver is a fatal mistake -- You die --

Question 1: Is there any way I can avoid getting burned by the cockatrice
   cadavers that killed a ghost short of ignoring the pile of 
   goodies that ghost left behind?

Question 2: Is there a way I can convince monsters to leave their
   corpses behind?  When I finally get a leppie in the early game
   I'm quite disappointed when it just leaves behind some gold and
   food; I'd rather have the corpse.

Question 3: When my doggie (named Dbx-encoder! :-) ) eats a leppie
   (and he always tries to beat me to the corpse) he starts flitting
   around just like I want to, and I must usually leave him behind
   at an early stage.  Is there a way to remove teleporting?

Question 4: Sometimes when I hit a monster or it hits me the message
   reporting the blow ends with a period, other times it ends with an
   exclamation point.  Is this indicative of the severity of the blow?

Lastly, I've run across some interesting dog names on ghost levels
here.  My favorites so far have been ^L (that's control-L, which
clears the screens on our ttys; thus each time ^L hits, misses, or
you hit or miss him, the screen clears!  On a fast tty this is cute;
on a slow dial-up it's quite frustrating), and 'the harmless puppy'
(as in 'The harmless puppy hits!' and does you 15 hp of damage!).

I'd like to hear of other's favorite dog names, either chosen or
encountered in the dungeon.
-- 

-Andrew		Andrew Glassner		
glassner@unc	decvax!mcnc!unc!glassner
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Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!bonnie!akgua!whuxlm!harpo!decvax!mcnc!unc!glassner
From: glassner@unc.UUCP (Andrew S. Glassner)
Newsgroups: net.games.hack
Subject: four questions and dog names
Message-ID: <470@unc.UUCP>
Date: Wed, 19-Jun-85 03:05:22 EDT
Article-I.D.: unc.470
Posted: Wed Jun 19 03:05:22 1985
Date-Received: Fri, 21-Jun-85 01:31:22 EDT
Organization: CS Dept., U. of N. Carolina at Chapel Hill
Lines: 45