Article View: net.games.hack
Article #809Long Worms!
From: ryan
Date: Thu, 20 Jun 1985 00:17
Date: Thu, 20 Jun 1985 00:17
16 lines
1053 bytes
1053 bytes
Often while playing hack i find my character taking multiple hits
from long worms. But easily enough i have found a partial solution
to the problem..
since long worms are slow, you could easily get them to tie theirselves
into a so-called knot or just get the head into a place where it can't
move...
----------
|w~~~~..@+
|.~~~~~..|
|~~~~~...|
--------+-
Now all you have to do is to take a few shots at his tail or neck area
and kill him....
Ryan
Technical Details
Message-ID:
<6067@ucla-cs.ARPA>Path:
arc1-ca.pugleaf.net!utzoo!watmath!clyde!bonnie!akgua!whuxlm!harpo!decvax!ittvax!dcdwest!sdcsvax!sdcrdcf!trwrb!trwrba!cepu!ucla-cs!ryanShow Full Headers
Complete Article Headers
Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site ucla-cs.ARPA Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!bonnie!akgua!whuxlm!harpo!decvax!ittvax!dcdwest!sdcsvax!sdcrdcf!trwrb!trwrba!cepu!ucla-cs!ryan From: ryan@ucla-cs.UUCP Newsgroups: net.games.hack Subject: Long Worms! Message-ID: <6067@ucla-cs.ARPA> Date: Wed, 19-Jun-85 20:17:23 EDT Article-I.D.: ucla-cs.6067 Posted: Wed Jun 19 20:17:23 1985 Date-Received: Mon, 24-Jun-85 03:46:48 EDT Organization: UCLA Computer Science Department Lines: 16