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Article #892

Losing the annoying "@"(*spoiler*)

#892
From: Aniekan
Date: Thu, 25 Jul 1985 03:45
15 lines
1148 bytes

I've just started playing the new version of Hack
and I have discovered an interesting way to go down 
a level without the shopkeeper (assuming you are not civil
enough to pay your debts).

If you still have your dog and are ready to descend, manuever
a little, until you are on the staircase and your dog is between 
you and the shopkeeper.  The @ will never see you again. (unless
the climb the stairs again).

Forgive the johnny-come-lately if this was already known!!!
============
Watchword:He who HACK's and runs away, lives to HACK another day!
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Message-ID: <90@oberon.UUCP>
Path: arc1-ca.pugleaf.net!utzoo!linus!philabs!prls!amdimage!amdcad!amd!pesnta!hplabs!sdcrdcf!uscvax!oberon!aniekan
References: <2413@topaz.ARPA>

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Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.2 9/18/84; site oberon.UUCP
Path: arc1-ca.pugleaf.net!utzoo!linus!philabs!prls!amdimage!amdcad!amd!pesnta!hplabs!sdcrdcf!uscvax!oberon!aniekan
From: aniekan@oberon.UUCP (Aniekan)
Newsgroups: net.games.hack
Subject: Losing the annoying "@"(*spoiler*)
Message-ID: <90@oberon.UUCP>
Date: Wed, 24-Jul-85 23:45:58 EDT
Article-I.D.: oberon.90
Posted: Wed Jul 24 23:45:58 1985
Date-Received: Tue, 30-Jul-85 04:36:57 EDT
References: <2413@topaz.ARPA>
Organization: U. of So. Calif., Los Angeles
Lines: 15