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Article #750

Re: Pick axes in shops - getting angry too soon

#750
From: Geoff Kuenning
Date: Sun, 09 Jun 1985 22:29
15 lines
1387 bytes
In article <1189@uwmacc.UUCP> myers@uwmacc.UUCP (jeff m) writes:

>I suggest the installation of the fix which makes shopkeepers get angry anytime
>you are in their shop in the possession of a box or pickaxe.  Makes things
>more lively.  If you teleport in accidently, better start digging!

Ah, but that's not the way a real-world shopkeeper would behave.  If you
sneak the pickaxe in (hidden in your backpack, perhaps?), he wouldn't suddenly
notice it when you were inside.  He *would*, however, get angry when you
started digging.  I'd like to see a mod to get shopkeepers angry when you
make use of an "illegal" item.
-- 

	Geoff Kuenning
	...!ihnp4!trwrb!desint!geoff
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Message-ID: <109@desint.UUCP>
Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!bonnie!akgua!whuxlm!harpo!decvax!ittvax!dcdwest!sdcsvax!sdcrdcf!trwrb!desint!geoff
References: <125@uw-june> <5796@ucla-cs.ARPA> <1189@uwmacc.UUCP>

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Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.2 9/12/84; site desint.UUCP
Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!bonnie!akgua!whuxlm!harpo!decvax!ittvax!dcdwest!sdcsvax!sdcrdcf!trwrb!desint!geoff
From: geoff@desint.UUCP (Geoff Kuenning)
Newsgroups: net.games.hack
Subject: Re: Pick axes in shops - getting angry too soon
Message-ID: <109@desint.UUCP>
Date: Sun, 9-Jun-85 18:29:54 EDT
Article-I.D.: desint.109
Posted: Sun Jun  9 18:29:54 1985
Date-Received: Tue, 11-Jun-85 08:43:18 EDT
References: <125@uw-june> <5796@ucla-cs.ARPA> <1189@uwmacc.UUCP>
Reply-To: geoff@desint.UUCP (Geoff Kuenning)
Organization: SAH Consulting, Manhattan Beach, CA
Lines: 15