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Article #487

Re: XP an gold.(And other obscurements)

#487
From: fritzz
Date: Wed, 24 Apr 1985 05:42
38 lines
2628 bytes
In article <895@ttds.UUCP> notis@ttds.UUCP (Petter Notstrand) writes:
>	I mean, how can you play efficiently if you dont know important 
>	facts about YOUR OWN CHARACTER? I think the average adventurer
>	would know these facts and be able to use them. Why shouldn't
>	the average Hack player get the same chance?
>	For monsters it's a different matter; it's part of the fun
>	to find out just how tough they are.
>
>	Does anybody agree with me on this?
no.
It is still possible to check your gold... you just have to look in your
purse first. (try I$)
as for experience levels... would you really know how many experience
points each monster is worth, 9, or exactly how far you are from going
up another level? nah.... It may be a nice idea to give an idea of how
far you are through the current Ex. level, perhaps indicated by one
decimal value. As for hit points... I think it would be a good idea to
replace them with adjectives, even though it would make the game much
more difficult. It would also keep you from pressing your luck, which
makes sense. After all would you go after a monster when you were 2
pints low on blood? I wouldn't. An adventurer would know them about as
well as you would from reading the comments. 

Speaking of which... what _would_ be a good way of doing hit points?
I think a logarithmic scale would be nice... losing hit points becomes
more critical as you get fewer of them. Adverbs could also be used to
modify the adjectives to give a wider range... mildly injured-- severely
hurt -- about to die. could be nice if you get a "--more--" message
along with the "about to die" to keep you from getting carried away.
This idea deserves some merit. Anybody else think anything of it?

-- 
ihnp4--\        You may ask yourself:			 fritzz the Zebra
decvax--\	Am I right... or am I wrong
akgua----\	and you may say to yourself:
dcdwest---\	MY GOD... WHAT HAVE I DONE?
headvax----\	
ucbvax-------- sdcsvax -- sdcc3 -- fritzz
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From: fritzz@sdcc3.UUCP (fritzz)
Newsgroups: net.games.hack
Subject: Re: XP an gold.(And other obscurements)
Message-ID: <2798@sdcc3.UUCP>
Date: Wed, 24-Apr-85 00:42:34 EST
Article-I.D.: sdcc3.2798
Posted: Wed Apr 24 00:42:34 1985
Date-Received: Thu, 25-Apr-85 04:26:20 EST
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