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Article #448

Hack Differences

#448
From: Chuck McManis
Date: Mon, 15 Apr 1985 23:05
22 lines
1933 bytes
Could someone post a list of things that aren't in the PDP-11 version of
hack? I finally got most of the site specific details out of my copy,
(things like Xenix's C compiler can't initialize fields in a structure
 at compile time. Does wonderful things to your inventory) 
My situation is this :
When hack starts you are always just you, not a spieliolgist (sp?!) or a 
caveman, or a tourist etc, your dog is always a small dog which you 
cannot seem to name. The various printf statements like %U were changed
to %lu to get the proper effect. Saveing the game doesn't seem to work,
it says Cannot Save (Quit or Continue). It recognizes no switches other
then -w (wizard mode) and doesn't allow eating monsters when they die.
All in all it doesn't seem to do 90% of the things that make it different
from rogue. It also seems to work fine on my visual 200 terminal but can't
seem to properly use the Vt52 termcap entry, although vi has no problem
with it. Can anyone shed some light on these problems? 

--Chuck
-- 
                                            - - - D I S C L A I M E R - - - 
{ihnp4,fortune}!dual\                     All opinions expressed herein are my
        {qantel,idi}-> !intelca!cem       own and not those of my employer, my
 {ucbvax,hao}!hplabs/                     friends, or my avocado plant. :-}
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Posting-Version: version B 2.10.2 9/13/84; site intelca.UUCP
Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!burl!ulysses!mhuxr!ihnp4!houxm!vax135!cornell!uw-beaver!tektronix!zehntel!vlsvax1!qantel!intelca!cem
From: cem@intelca.UUCP (Chuck McManis)
Newsgroups: net.games.hack
Subject: Hack Differences
Message-ID: <556@intelca.UUCP>
Date: Mon, 15-Apr-85 18:05:03 EST
Article-I.D.: intelca.556
Posted: Mon Apr 15 18:05:03 1985
Date-Received: Sat, 20-Apr-85 06:40:28 EST
Distribution: net
Organization: Intel, Santa Clara, Ca.
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