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Article #136Re: Ghosts and rabid dogs... (spoiler)
From: Robert Viduya
Date: Fri, 25 Jan 1985 11:22
Date: Fri, 25 Jan 1985 11:22
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> 1) What determines is a ghost is created from your character? Is it
> an unusually violent death?
Nope. If you're killed, or starve to death or choke, a ghost is always
created. The seeming randomness occurs later when you (or someone else)
starts another game. Whenever they go down a level, there's a one in
three chance that the level they end up on has a ghost (assume that someone
died on that level previously). There are a other modifiers, like no
ghosts are saved on the earlier levels and things like that.
>
> 2) What determines if a rabid dog from a previous character stays
> in the game? Do all abandoned dogs stick around?
>
Dogs are saved with their ghosts (assuming the deceased had a dog).
robert
--
Robert Viduya
Office of Computing Services
Georgia Institute of Technology, Atlanta GA 30332
Phone: (404) 894-4669
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Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site gitpyr.UUCP Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxj!houxm!whuxlm!akgua!gatech!gitpyr!robert From: robert@gitpyr.UUCP (Robert Viduya) Newsgroups: net.games.hack Subject: Re: Ghosts and rabid dogs... (spoiler) Message-ID: <63@gitpyr.UUCP> Date: Fri, 25-Jan-85 06:22:31 EST Article-I.D.: gitpyr.63 Posted: Fri Jan 25 06:22:31 1985 Date-Received: Sun, 27-Jan-85 07:26:58 EST References: <397@spp2.UUCP> Distribution: net Organization: Georgia Tech, Atlanta Lines: 27