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Article #870

hack L's and N's

#870
From: Matthew Buynoski
Date: Wed, 10 Jul 1985 17:25
7 lines
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If one plays as a "decent sort" whereby one does not attack any
creature that doesn't attack first, does not rob shops, etc.,then
occasionally a state occurs wherein L's and N's run away from you.
That is, go into a room where they are and presto...they all head
for the exits. You can move next to them, and they will not attack but
just move away again.
	Has anyone else run across this state of affairs???
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Path: arc1-ca.pugleaf.net!utzoo!linus!philabs!cmcl2!seismo!harvard!talcott!panda!genrad!decvax!tektronix!hplabs!nsc!voder!buyno

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Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.2 9/18/84; site voder.UUCP
Path: arc1-ca.pugleaf.net!utzoo!linus!philabs!cmcl2!seismo!harvard!talcott!panda!genrad!decvax!tektronix!hplabs!nsc!voder!buyno
From: buyno@voder.UUCP (Matthew Buynoski)
Newsgroups: net.games.hack
Subject: hack L's and N's
Message-ID: <815@voder.UUCP>
Date: Wed, 10-Jul-85 13:25:20 EDT
Article-I.D.: voder.815
Posted: Wed Jul 10 13:25:20 1985
Date-Received: Tue, 16-Jul-85 03:05:29 EDT
Distribution: net
Organization: National Semiconductor, Santa Clara
Lines: 7