Thread View: net.games.hack
11 messages
11 total messages
Started by Helmut Golde
Thu, 14 Nov 1985 02:01
Getting past level 27
Author: Helmut Golde
Date: Thu, 14 Nov 1985 02:01
Date: Thu, 14 Nov 1985 02:01
11 lines
1014 bytes
1014 bytes
In a previous message, I asked how to get past level 27. I recieved three letters in return, informing me that I needed a ring of teleport control, and scroll of teleport, and a potion of confusion. (thanx guys ;-]) Is there NO other way to get past level 27? What if you haven't found a rung of teleport control yet? Is the Minotaur's wand of digging a complete red herring? Thanx in advance, -- Peter Golde
Re: Getting past level 27
Author: Andrew S. Gerber
Date: Fri, 15 Nov 1985 18:08
Date: Fri, 15 Nov 1985 18:08
40 lines
2884 bytes
2884 bytes
In article <1718@uw-beaver>, golde@uw-beaver (Helmut Golde) writes:
> In a previous message, I asked how to get past level 27. I recieved
> three letters in return, informing me that I needed a ring of teleport
> control, and scroll of teleport, and a potion of confusion.
> (thanx guys ;-])
>
> Is there NO other way to get past level 27? What if you haven't found
> a rung of teleport control yet? Is the Minotaur's wand of digging a
> complete red herring?
Use wand of digging, from Minotaur, to break apart immovable rocks on
the maze level. (Push rocks that can be moved). Under one of these
rocks will be a wand of wishing. You can use this if your luck is
high enough (go throw some gems at a Unicorn if not, good way to catch
up with a unicorn is to drink a potion of speed), to wish for whatever
you don't have. (i.e. ring of teleport control). It's also useful to
get a potion/wand of levitation, to get over the moat to the
hellhound and the Wizard.
Any other questions? I "broke" hack at work last summer, when someone
made it so a) all items are known and b) after eating a dead giant
rat, you go to 31st level. Yes, it was cheating, but yes, it was FUN.
-andy
--
+-----------------------------------------------------------------------------+
| Andrew S. Gerber MIT '87 Systems Manager, Visible Language Workshop |
| gerber@mit-athena.MIT.EDU, gerber@mit-amt.MIT.EDU, gerber@mit-mc.MIT.EDU |
| {decvax, mit-eddie}!mit-amt!gerber {decvax, mit-eddie}!mit-athena!gerber |
+---------------------------------------+-------------------------------------+
| Well we know where we're goin' | And we're not little children |
| But we don't know where we've been. | And we know what we want. |
| And we know what we're knowing | And the future is certain |
| But we can't say what we've seen. | Give us time to work it out. |
+---------------------------------------+-------------------------------------+
| "Road to Nowhere", Talking Heads, from the album "Little Creatures" |
| Copyright 1985, Talking Heads, EMI Records |
+-----------------------------------------------------------------------------+
Re: Getting past level 27
Author: Andrew Linder
Date: Sun, 17 Nov 1985 15:13
Date: Sun, 17 Nov 1985 15:13
20 lines
1430 bytes
1430 bytes
> In a previous message, I asked how to get past level 27. I recieved > three letters in return, informing me that I needed a ring of teleport > control, and scroll of teleport, and a potion of confusion. > (thanx guys ;-]) > > Is there NO other way to get past level 27? What if you haven't found > a rung of teleport control yet? Is the Minotaur's wand of digging a > complete red herring? > > Thanx in advance, > -- Peter Golde *** REPLACE THIS LINE WITH YOUR MESSAGE *** Once when i was on the maze level i fell through a trap door to level 28. After i few seconds i realized it looked exactly like level 27! I didn't look for another amulet but when i went up, the up staircase was in the same place proving that the two levels we're identical. Pretty weird huh??? Andrew Linder AECOM
Re: Getting past level 27 (*spoiler*)
Author: Kevin Chu
Date: Mon, 18 Nov 1985 17:01
Date: Mon, 18 Nov 1985 17:01
19 lines
1267 bytes
1267 bytes
> In a previous message, I asked how to get past level 27. I recieved
> three letters in return, informing me that I needed a ring of teleport
> control, and scroll of teleport, and a potion of confusion.
> (thanx guys ;-])
>
> Is there NO other way to get past level 27? What if you haven't found
> a rung of teleport control yet? Is the Minotaur's wand of digging a
> complete red herring?
>
> Thanx in advance,
> -- Peter Golde
Maybe you could wish for those things which you don't have.
"But I don't have a wand of wishing!"
You don't explore levels completely, do you?
--
--Kevin Chu
..!{ucbvax,lll-crg,dual}!ucdavis!vega!ccs020
Re: Getting past level 27
Author: Ron Christian
Date: Mon, 18 Nov 1985 22:25
Date: Mon, 18 Nov 1985 22:25
13 lines
1076 bytes
1076 bytes
>Is there NO other way to get past level 27? What if you haven't found
>a rung of teleport control yet? Is the Minotaur's wand of digging a
>complete red herring?
>-- Peter Golde
***
I wouldn't think so. What happens when you fire it downward?
--
--
Ron Christian (Watkins-Johnson Co. San Jose, Calif.)
{pesnta,twg,ios,qubix,turtlevax,tymix,vecpyr,certes,isi}!wjvax!ron
Oliver's law of assumed responsibility:
"If you are seen fixing it, you will be blamed for breaking it."
Happy Hacking
Author: N.R.HASLOCK
Date: Thu, 21 Nov 1985 23:17
Date: Thu, 21 Nov 1985 23:17
29 lines
1571 bytes
1571 bytes
Since I acquired my very own set of these imaginary 1.0.3 sources
I have been happily hacking them to pieces.
I got peeved that I couldn't tell where I was when I couldn't see
myself so now my cursor shows where I am, even invisible.
I died a few times, picking up corpses of cockatrices so I added
an option 'pickup'. If set, everything is as it was. If negated,
I have to explicitly pick things up, but moving onto a spot
fakes a look ( ':' command ) so that I know "everything" that is
there.
I am now planning to age inherent abilities, and add teleport
control and speed as the special effects of some appropriate
beasties.
Anyone interested?
--
--
{ihnp4|vax135|allegra}!lznv!nrh
Nigel The Mad Englishman or
The Madly Maundering Mumbler in the Wildernesses
Everything you have read here is a figment of your imagination.
Noone else in the universe currently subscribes to these opinions.
"Its the rope, you know. You can't get it, you know."
Re: Happy Hacking
Author: Malloy
Date: Fri, 22 Nov 1985 16:50
Date: Fri, 22 Nov 1985 16:50
50 lines
2367 bytes
2367 bytes
>
>
> Since I acquired my very own set of these imaginary 1.0.3 sources
> I have been happily hacking them to pieces.
>
> I got peeved that I couldn't tell where I was when I couldn't see
> myself so now my cursor shows where I am, even invisible.
>
> I died a few times, picking up corpses of cockatrices so I added
> an option 'pickup'. If set, everything is as it was. If negated,
> I have to explicitly pick things up, but moving onto a spot
> fakes a look ( ':' command ) so that I know "everything" that is
> there.
>
> I am now planning to age inherent abilities, and add teleport
> control and speed as the special effects of some appropriate
> beasties.
>
> Anyone interested?
> --
> --
> {ihnp4|vax135|allegra}!lznv!nrh
> Nigel The Mad Englishman or
> The Madly Maundering Mumbler in the Wildernesses
>
> Everything you have read here is a figment of your imagination.
> Noone else in the universe currently subscribes to these opinions.
>
> "Its the rope, you know. You can't get it, you know."
*** REPLACE THIS LINE WITH YOUR MESSAGE ***
I tried to send mail to Nigel, but my system couldn't find you. So,
YES, YES and YES. I would love a copy. Also I would LOVE the source. Either
before or after the modifications. If you want blank disks, let me know.
From inside the Tesseract of
Clancy Malloy
(ihnp4!ihlpa!freak)
----------------------------------------------------------------------------
| Everyone looked up and realized that we were only tenants of this world; |
| We have been given a new lease, and a warning, from the landlord. |
----------------------------------------------------------------------------
Mail Address:
Clancy Malloy
6813 harvest Avenue
Woodridge, IL 60517
Work Phone: (312) 979-3559
Re: Happy Hacking
Author: Mike Farren
Date: Sun, 24 Nov 1985 01:53
Date: Sun, 24 Nov 1985 01:53
21 lines
1535 bytes
1535 bytes
In article <419@lzaz.UUCP>, nrh@lzaz.UUCP (N.R.HASLOCK) writes:
>
> I got peeved that I couldn't tell where I was when I couldn't see
> myself so now my cursor shows where I am, even invisible.
>
Why stop there? Why not make all the monsters on a level visible
ALL the time, or -2 leather armor totally invulnerable, or, better yet,
why not just have the game say "I KNOW WHEN I'M BEATEN - YOU WIN" as
soon as you start? :-)
Seriously, though, "pickup" is a good idea (Don Kneller implemented
it in PC-HACK), and one he did, which I think was even better, was "caution"
which keeps you from killing your doggie by mistake. (Hit your dog, it asks
if you really want to attack before attacking.)
--
Mike Farren
uucp: {dual, hplabs}!well!farren
Fido: Sci-Fido, Fidonode 125/84, (415)655-0667
USnail: 390 Alcatraz Ave., Oakland, CA 94618
Re: Happy Hacking
Author: Juerg Wanner
Date: Tue, 26 Nov 1985 13:59
Date: Tue, 26 Nov 1985 13:59
17 lines
1245 bytes
1245 bytes
In article <419@lzaz.UUCP> nrh@lzaz.UUCP (N.R.HASLOCK) writes: > >Since I acquired my very own set of these imaginary 1.0.3 sources >I have been happily hacking them to pieces. > >I have to explicitly pick things up, but moving onto a spot >fakes a look ( ':' command ) so that I know "everything" that is >there. > You try to feel what is lying here on the floor. Touching the dead cockatrice is a fatal mistake ... -- Juerg Wanner Swiss Federal Institute of Technology, Computer Science ..cernvax!ethz!wanner (UUCP) vlsi@czheth5a (BITNET/EARN)
Re: Getting past level 27
Author: Kriton Kyrimis
Date: Fri, 29 Nov 1985 18:16
Date: Fri, 29 Nov 1985 18:16
16 lines
1202 bytes
1202 bytes
In article <600@wjvax.UUCP> ron@wjvax.UUCP (Ron Christian) writes: >>Is there NO other way to get past level 27? What if you haven't found >>a rung of teleport control yet? Is the Minotaur's wand of digging a >>complete red herring? >>-- Peter Golde >*** >I wouldn't think so. What happens when you fire it downward? Nothing. "The floor here seems too hard to dig in." -- Kriton (princeton!tilt!kyrimis) ------ "It is... um... somewhat... uncomplimentary, Captain; Herbert was a minor official notorious for his rigid and limited patterns of thought." ------
Re: Getting past level 27
Author: Kevin Chu
Date: Sat, 30 Nov 1985 04:59
Date: Sat, 30 Nov 1985 04:59
19 lines
1247 bytes
1247 bytes
> >Is there NO other way to get past level 27? What if you haven't found
> >a rung of teleport control yet? Is the Minotaur's wand of digging a
> >complete red herring?
> >-- Peter Golde
> ***
> I wouldn't think so. What happens when you fire it downward?
You probably get a face full of dust. Anyway, level 28 is the same as 27, so
it wouldn't do any good.
Hint: You DO (can) use the wand of digging.
You don't have to leave level 27
Search EVERYWHERE (very important)
potion of object detection couldn't hurt
--
-- Kevin Chu
-- !{ucbvax,lll-crg,dual}!ucdavis!vega!ccs020
-- ucdavis!vega!ccs020@ucb-vax.arpa
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads