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2 total messages Started by John S. Bien Sat, 08 Mar 1986 05:07
Problems with screen updating (on pyramid)
#1367
Author: John S. Bien
Date: Sat, 08 Mar 1986 05:07
11 lines
1141 bytes
I just recently tried porting hack1.0.3 to our Pyramid 98x and for
some reason it won't update the screen properly.  You move around
almost as if you were blind (except you can see monsters and 
items lying about - just no floor around you) and when you
hit the ^R key everything looks okay again.  Is anybody
else running this game on a Pyramid, or does anybody
have an idea why this is happening?  I've compiled
other games and they work fine.  Any help would be
appreciated.
		John Bien
		{decvax|ucbvax|ihnp4}!trwrb!jsb
Re: Problems with screen updating (on pyramid)
#1383
Author: Dan Packman
Date: Tue, 11 Mar 1986 16:44
11 lines
1185 bytes
> I just recently tried porting hack1.0.3 to our Pyramid 98x and for
> some reason it won't update the screen properly.  You move around
> almost as if you were blind (except you can see monsters and 
> items lying about - just no floor around you) and when you
> hit the ^R key everything looks okay again.....
> 		John Bien {decvax|ucbvax|ihnp4}!trwrb!jsb

On a pyramid 90x we had the same problem with version 3.0.6 of the
c compiler.  The problem went away when we used the old 2.11 version
(which is the last non-CLE version of the compiler).  The newest
3.1 version has not been tried.
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