Thread View: net.games.hack
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Started by ilacqua
Mon, 10 Mar 1986 16:47
RE: Prayer (*a little spoiler*)
Author: ilacqua
Date: Mon, 10 Mar 1986 16:47
Date: Mon, 10 Mar 1986 16:47
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>Is there anyone out there who knows what the '# pray' command do ? >Are there more '#' commands (aside from dip and pray) ? # pray does nothing, or as rumors says 'the "pray" commands is not yet implemented. A quick peek at the source shows that this is the case. There are only the two (# dip is used to make poison arrows, darts, etc.) -- UUCP: ...!harvard!bu-cs!bucsb!ilacqua BITNET: engemnc@bostonu
RE: Prayer (*a little spoiler*)
Author: NETOPRAM
Date: Thu, 13 Mar 1986 23:47
Date: Thu, 13 Mar 1986 23:47
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While playing PC HACK (1.0.3), I was teleported to a vault (no exits, just
gold). Having nothing to teleport me out, I # PRAYed. I female appeared
at a door which had not previously existed (I had searched for quite some
time for one). She asked me my name, and I replied. She said that she
did not know me, but asked me to follow her. I new hall appeared and
I followed her down it. After reaching a previously existing hall, both
the female and the new hall disappeared, not to be found again. Prayer
did not do anything in any other life-threatening situations, and I did
not get a chance to see if it would work again in the vault.
It would be interesting to find out exactly what prayer will do.
By the way, I don't remember how I knew she was female.. something she
said indicated it.
Jay (NETOPRAM at NCSUVM via BITNET)
RE: Prayer (*a little spoiler*)
Author: Greg Woods
Date: Fri, 14 Mar 1986 21:13
Date: Fri, 14 Mar 1986 21:13
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Any time you stay in a vault long enough, a guard will come, make you drop all your gold, and take you out through a previously non-existant, temporary corridor. This doesn't have anything to do with praying. I have always wondered if a wand of secret door detection would find such a corridor for you, but I've never had the opportunity to try it. Anyone know? --Greg
Vault door and teleportation (*SPOILER*)
Author: jbs
Date: Sun, 16 Mar 1986 01:19
Date: Sun, 16 Mar 1986 01:19
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In article <2006@hao.UUCP> woods@hao.UUCP (Greg Woods) writes: > >[...]. I always wondered if a wand of secret door detection would find >such a corridor for you, but I've never had the opportunity to try it. >Anyone know? I tried this today; it doesn't work. Here are a couple of questions: (*SPOILER ALERT*) When one is in the vault and the guard comes in and asks who you are, you can answer "Croesus" and he goes away. However, he takes the door with him, so I don't see how this helps. Is there any way out other than teleportation? Also, is there any way to replace the functionality of a ring of teleport control? Jeff
Re: Vault door and teleportation (*SPOILER*)
Author: dbmk1
Date: Tue, 18 Mar 1986 09:44
Date: Tue, 18 Mar 1986 09:44
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In article <1291@mit-eddie.MIT.EDU> jbs@mit-eddie.UUCP (Jeff Siegal) writes: > >When one is in the vault and the guard comes in and asks who you are, >you can answer [SPOILER REMOVED] " and he goes away. >However, he takes the door >with him, so I don't see how this helps. Is there any way out other >than teleportation? Wand of digging. > >Also, is there any way to replace the functionality of a ring of >teleport control? No -- Regards Derek !seismo!mcvax!ukc!stc!dbmk1 If anyone wants these opinions they're free, and worth what you pay for them
Re: Vault door and teleportation (*SPOILER*)
Author: chai
Date: Thu, 20 Mar 1986 03:59
Date: Thu, 20 Mar 1986 03:59
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In article <1291@mit-eddie.MIT.EDU> jbs@mit-eddie.UUCP (Jeff Siegal) writes:
>In article <2006@hao.UUCP> woods@hao.UUCP (Greg Woods) writes:
>>[...]. I always wondered if a wand of secret door detection would find
>>such a corridor for you, but I've never had the opportunity to try it.
>I tried this today; it doesn't work.
The corridor created by the guard is a "pseudo-corridor"; it's only
there when the guard leads you out.
>When one is in the vault and the guard comes in [...]
>you can answer "Croesus" and he goes away. However, he takes the door
>with him [...] Is there any way out other than teleportation?
Yup. Dig. (wand or picky-axe)
>Also, is there any way to replace the functionality of a ring of
>teleport control?
Nope.
Also, RE: "You have to be naked to let the nurse help you gain hit points"
WHAT ??!?! Don't you people have any decency at all ??!? *I* always wear
undies 'neath armor. :-)
--
Henry Chai ( guest on suran@utcsri )
{utzoo,ihnp4,allegra,decwrl}!utcsri!utflis!chai chai%utflis@TORONTO
Re: Prayer
Author: phoenix
Date: Thu, 20 Mar 1986 15:44
Date: Thu, 20 Mar 1986 15:44
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In article <166@bucsb.UUCP> ilacqua@bucsb.UUCP writes: > > >>Is there anyone out there who knows what the '# pray' command do ? >>Are there more '#' commands (aside from dip and pray) ? > ># pray does nothing, or as rumors says 'the "pray" commands is not yet >implemented. A quick peek at the source shows that this is the case. >There are only the two (# dip is used to make poison arrows, darts, etc.) > > > There is one more "#" command that I know of, besides #dip and #pray, and that is #sort which sorts your inventory by type of object, ie. all weapons are at the head of your inventory and all gems are at the bottom, etc. -- The Phoenix (Neither Bright, Dark, nor Young) ---"A man should live forever...or die trying." ---"There is no substitute for good manners...except fast reflexes."
Re: Prayer (a *LARGE* spoiler)
Author: phoenix
Date: Thu, 20 Mar 1986 18:33
Date: Thu, 20 Mar 1986 18:33
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In article <170@NCSUVM> NETOPRAM@NCSUVM.BITNET writes: >While playing PC HACK (1.0.3), I was teleported to a vault (no exits, just >gold). Having nothing to teleport me out, I # PRAYed. I female appeared >at a door which had not previously existed (I had searched for quite some >time for one). She asked me my name, and I replied. She said that she >did not know me, but asked me to follow her. I new hall appeared and >I followed her down it. After reaching a previously existing hall, both >the female and the new hall disappeared, not to be found again. Prayer >did not do anything in any other life-threatening situations, and I did >not get a chance to see if it would work again in the vault. > >It would be interesting to find out exactly what prayer will do. > >By the way, I don't remember how I knew she was female.. something she >said indicated it. > >Jay (NETOPRAM at NCSUVM via BITNET) The vault guards are standard in Hack, her/his appearance was inevitable and would have occurred whether you prayed or not. One side-effect of meeting a vault guardian is that when they find you in the vault and realize by your name that you have no business being there, is that when they take you back to the main dungeon they relieve you of *all* your gold not just what you picked up in the vault, assuming that you stole it as well. If you haven't innate teleport (ie., your level is high enough to teleport at will, or you have eaten a leprechaun, a tengu, or a nymph) there is *NO* way you can get out of the vault without a guard relieving you of all your cash and leading you back to the main dungeon complex. Possibly you can dig your way out, but I haven't tried that yet. *****SPOILER ALERT***** If you *can* teleport, to get the guards to leave you alone until you teleport with your ill-gotten gains back to the main complex, simply tell them when they ask your name that it is: "Croesus". The derivation of this is very obvious. -- The Phoenix (Neither Bright, Dark, nor Young) ---"A man should live forever...or die trying." ---"There is no substitute for good manners...except fast reflexes."
Re: #sort
Author: Kriton Kyrimis
Date: Sun, 23 Mar 1986 19:29
Date: Sun, 23 Mar 1986 19:29
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In article <2597@genat.UUCP> phoenix@genat.UUCP () writes: >There is one more "#" command that I know of, besides #dip and #pray, and >that is #sort which sorts your inventory by type of object, ie. all weapons >are at the head of your inventory and all gems are at the bottom, etc. > This command should only exist in some modified 1.0.2 versions. -- Kriton (princeton!tilt!kyrimis) ------ "I reversed the polarity of the neutron flow..." ------
Re: Vault door and teleportation (*SPOILER*)
Author: Aniekan
Date: Tue, 25 Mar 1986 17:47
Date: Tue, 25 Mar 1986 17:47
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> In article <1291@mit-eddie.MIT.EDU> jbs@mit-eddie.UUCP (Jeff Siegal) writes: > >In article <2006@hao.UUCP> woods@hao.UUCP (Greg Woods) writes: > >>[...]. I always wondered if a wand of secret door detection would find > ... > The corridor created by the guard is a "pseudo-corridor"; it's only > there when the guard leads you out. > > >When one is in the vault and the guard comes in [...] > >you can answer "Croesus" and he goes away. However, he takes the door > >with him [...] Is there any way out other than teleportation? > > Yup. Dig. (wand or picky-axe) It seems to me that if you already had a means of digging out you shouldn't even wait for the Guard, just take the gold and high-tail outta there! Unless the guard will come looking for you. Of course, I haven't had the opportunity to take a wand of digging or a pick-axe into the vault. I'm always a teleporter with or without the ring of teleport control. ...You hit the Nymph. She seduces you and starts taking of your armor. taking off everything, she sees what you have under it, and leaves disappointed.... Frank.
Re: #sort
Author: phoenix
Date: Thu, 27 Mar 1986 07:58
Date: Thu, 27 Mar 1986 07:58
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In article <397@tilt.FUN> kyrimis@tilt.UUCP (Kriton ) writes:
>In article <2597@genat.UUCP> phoenix@genat.UUCP () writes:
>>There is one more "#" command that I know of, besides #dip and #pray, and
>>that is #sort which sorts your inventory by type of object, ie. all weapons
>>are at the head of your inventory and all gems are at the bottom, etc.
>>
>
>This command should only exist in some modified 1.0.2 versions.
>--
>
> Kriton (princeton!tilt!kyrimis)
I am using 1.0.3 and #dip, #pray, and #sort all work.
--
The Phoenix
(Neither Bright, Dark, nor Young)
---"A man should live forever...or die trying."
---"There is no substitute for good manners...except fast reflexes."
---"Never appeal to a man's "better nature". He may not have one.
Invoking his self-interest gives you more leverage."
Re: #sort
Author: Kriton Kyrimis
Date: Fri, 28 Mar 1986 20:58
Date: Fri, 28 Mar 1986 20:58
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In article <2617@genat.UUCP> phoenix@genat.UUCP () writes: >>>There is one more "#" command that I know of, besides #dip and #pray, and >>>that is #sort which sorts your inventory by type of object, ie. all weapons >>>are at the head of your inventory and all gems are at the bottom, etc. >> >>This command should only exist in some modified 1.0.2 versions. > >I am using 1.0.3 and #dip, #pray, and #sort all work. Then you are using a modified 1.0.3 version. The point is that the #sort command was part of an enhancement that was posted for version 1.0.2, and which didn't make its way in 1.0.3 (vanilla 1.0.3 doesn't have it, so Andries probably didn't like it). I don't know how your version got to have it, but it's either left over from 1.0.2 when you upgraded, or the person who maintains hack at your site chose to implement this in the new version as well. -- Kriton (princeton!tilt!kyrimis) ------ "Is it you, timelord?" "As far as I know, there is no one except you and me here, so it *must* be me!" ------
Re: Prayer
Author: Bill Wohler
Date: Sat, 29 Mar 1986 05:55
Date: Sat, 29 Mar 1986 05:55
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apologies for posting to net.games.hack but the return address was
sooooo HORRIBLE!
could anyone who has the #sort command please mail us the
appropriate code to add it? we sure didn't get it in
our distribution. no six-packs awarded if the code
arrives after i make the fix myself. :-)
thanks much! i can be reached at wohler@sri-spam. (arpa).
--bw (aka Wohlski)
Re: Teleport control effects (* SPOILER *)
Author: Mike Stephenson
Date: Sat, 29 Mar 1986 16:16
Date: Sat, 29 Mar 1986 16:16
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In article <1291@mit-eddie.MIT.EDU> jbs@mit-eddie.UUCP (Jeff Siegal) writes:
>
.....
>
>Also, is there any way to replace the functionality of a ring of
>teleport control?
>
>Jeff
As far as I know, there is no way to gain "innate" teleport control
ability. If one wanted to patch the sources to allow this, I suspect that
eating a tengu would be the proper way to do it, as the "t" is the monster
famous for 'porting up beside you to do it's attack.
--
Mike Stephenson
Mail: Genamation Inc. Phone: (416) 475-9434
351 Steelcase Rd. W
Markham, Ontario. UUCP:
Canada
L3R 3W1 {allegra,linus,ihnp4}!utzoo!mnetor!genat!mike
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