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Thread View: net.games.hack
11 messages
11 total messages Started by Rick Richardson Sun, 03 Mar 1985 20:33
Winning stragey for Hack *SPOILER*
#278
Author: Rick Richardson
Date: Sun, 03 Mar 1985 20:33
14 lines
1309 bytes
I'm running hack single user on an AT with VENIX/86.  Since I have
total control of what goes on, my strategy for winning hack is to
use the ghosts to my advantage.  I start by playing a tourist, going
down to level 2 ASAP, and committing suicide.  I then play a caveman,
and if I don't get the ghost of the tourist on level 2, I start all
over.  This way, I'm incredibly strong, and have the camera.  After
that, about the only way I can die is by cockatrice, stupidity, or
greed.  Took me a week of solid hack plauing to figure this out, and
now that I have won, the fun has disappeared, and I'm back to being
productive.  I actually liked rogue better because it is *LOTS*
harder to win.

Rick Richardson
PC Research, Inc.
Re: Winning stragey for Hack *SPOILER*
#285
Author: Eric Bergan
Date: Tue, 05 Mar 1985 14:09
9 lines
893 bytes
	Another way is to start up a game as a wizard, try the wands immediately
to see if one is a wand of wishing. If not, quit immediately (don't waste your
time). If so - go on to retrieve the amulet.

-- 

					eric
					...!seismo!umcp-cs!aplvax!osiris!eric
Re: Winning stragey for Hack *SPOILER*
#283
Author: Paul L. Hightower
Date: Wed, 06 Mar 1985 19:01
13 lines
1264 bytes
Since someone gave away my strategy for using ghosts to win, I'll give away an 
even better strategy, if somewhat time-consuming.  Play wizard until you get
a wand of wishing.  (Zap your wands immediately, quit if no wand of wishing.)
When you get one, wish for : +6 plate mail, 3 scrolls of genocide, and 3 more
scrolls of genocide.  Genocide c's, k's, D's, N's, R's, and x's .  Of course,
this strategy is about as much fun as playing Adventure2.  Credit goes to Brian
Sturgill, University of Kentucky for this method of trivializing Hack.

(I am broadcasting this spoiler in the hope that the author will correct it in
future versions, restoring some challenge to the game.)

Paul Hightower
University of Kentucky
Re: Re: Winning stragey for Hack *SPOILER*
#293
Author: Rick Richardson
Date: Fri, 08 Mar 1985 01:00
21 lines
1604 bytes
> 	Another way is to start up a game as a wizard, try the wands immediately
> to see if one is a wand of wishing. If not, quit immediately (don't waste your
> time). If so - go on to retrieve the amulet.
> 
> 					eric
> 					...!seismo!umcp-cs!aplvax!osiris!eric

I have not and never will use the wizard option.  This is just plain
cheating.  Nor have I ever used a wand of wishing.  The only one I
ever found was unusable, because I had installed the set of mods somebody
posted.  Those mods were by and large nice cleanups of the presentation,
but they *BROKE* the ability to type spaces into any long command, like
for invoking a wand of wishing.  Needless to say, I was slightly upset.
After regressing back out of those mods, I haven't found a wand of wishing
since.
-- 
		Rick Richardson, PC Research, Inc.

	{genrad|ihnp4|ima}!wjh12!talcott!sesame!{rick|pcrat!rick}
		{cbosgd|harvard}!talcott!sesame!{rick|pcrat!rick}
			rick%sesame@harvard.ARPA 
Re: Winning stragey for Hack *SPOILER*
#288
Author: Byron Howes
Date: Fri, 08 Mar 1985 05:50
21 lines
1733 bytes
In article <1168@ukma.UUCP> plh@ukma.UUCP (Paul L. Hightower) writes:
>Since someone gave away my strategy for using ghosts to win, I'll give away an 
>even better strategy, if somewhat time-consuming.  Play wizard until you get
>a wand of wishing.  (Zap your wands immediately, quit if no wand of wishing.)
>When you get one, wish for : +6 plate mail, 3 scrolls of genocide, and 3 more
>scrolls of genocide.  Genocide c's, k's, D's, N's, R's, and x's .  Of course,
>this strategy is about as much fun as playing Adventure2.  Credit goes to Brian
>Sturgill, University of Kentucky for this method of trivializing Hack.

True, almost anyone can win if they play as Wizard enough.  You want a
challenge?  Try to win as Speliologist.  Better yet, try to get all six
characters into the top 10. (Sheesh -- gimme a break!)

Btw, has anyone who has the 1.01 patches installed figured out how to
reliably get into the targeted teleport traps.  I know how to find them,
but getting into them seems to be a random event...

-- 

						Byron C. Howes
				      ...!{decvax,akgua}!mcnc!ecsvax!bch
Re: Winning stragey for Hack *SPOILER*
#289
Author: James Killmond
Date: Fri, 08 Mar 1985 22:24
31 lines
2201 bytes
> Since someone gave away my strategy for using ghosts to win, I'll give away an 
> even better strategy, if somewhat time-consuming.  Play wizard until you get
> a wand of wishing.  (Zap your wands immediately, quit if no wand of wishing.)
> When you get one, wish for : +6 plate mail, 3 scrolls of genocide, and 3 more
> scrolls of genocide.  Genocide c's, k's, D's, N's, R's, and x's .  Of course,
> this strategy is about as much fun as playing Adventure2.  Credit goes to Brian
> Sturgill, University of Kentucky for this method of trivializing Hack.
> 
> (I am broadcasting this spoiler in the hope that the author will correct it in
> future versions, restoring some challenge to the game.)
> 
> Paul Hightower
> University of Kentucky

*** REPLACE THIS LINE WITH YOUR MESSAGE ***
 
 
   That strategy will undoubtably win the game for you.
However, it will comprise a very boring game, as you said,
and you also will get a very low score.  In a game I just
played, I got a wand of wishing right off and got +6 plate,
+3 crysknife, and 3 potions of gain level.  When I saw scrolls
of genocide, I took care of annoying monsters that weren't worth      
much, such as R's, x's, and c's.  N's are too much fun, and
n's, D's, U's, etc. are worth too much exp. to be genocided.
The game wasn't a big challenge, but at least it was fun.
The real challenge will be to win as a Tourist or a Fighter.
 
Hack hint of the day: Search the close proximity of the m 
                      for the prize (no need for obj. detect)
Bonus hack hint: N's give random teleport too.
Re: Winning stragey for Hack *SPOILER*
#298
Author: mann
Date: Sat, 09 Mar 1985 17:54
22 lines
1408 bytes
> wish for : +6 plate mail ...

After looking at the code, I think the fact that you can wish for +6
plate mail (actually, even +7) is a bug.  Everything other than armor is
limited to +3, or +2 if your "luck" rating is bad.

The code in question reads as follows:

	if(spe > 3 && spe > otmp->spe)
		spe = 0;
	else if(let == WAND_SYM)
		spe = otmp->spe;

I'm assuming that the test "spe > otmp->spe" is intended mostly for wands,
so that you aren't penalized for asking for a wand with N charges if it was
going to give you M >= N charges anyway.  Unfortunately, the "spe" field for
armor has the armor class bonus (10 - armor class, which is 7 for plate
mail) already added in, so a wish for +7 armor sneaks through this code.

Would the author of hack be willing to comment on this?

	--Tim
Re: Re: Winning stragey for Hack *SPOILER*
#304
Author: James Killmond
Date: Sun, 10 Mar 1985 20:33
28 lines
1887 bytes
> > 	Another way is to start up a game as a wizard, try the wands immediately
> > to see if one is a wand of wishing. If not, quit immediately (don't waste your
> > time). If so - go on to retrieve the amulet.
> > 
> > 					eric
> > 					...!seismo!umcp-cs!aplvax!osiris!eric
> 
> I have not and never will use the wizard option.  This is just plain
> cheating.  Nor have I ever used a wand of wishing.  The only one I
> ever found was unusable, because I had installed the set of mods somebody
> posted.  Those mods were by and large nice cleanups of the presentation,
> but they *BROKE* the ability to type spaces into any long command, like
> for invoking a wand of wishing.  Needless to say, I was slightly upset.
> After regressing back out of those mods, I haven't found a wand of wishing
> since.
> -- 
> 		Rick Richardson, PC Research, Inc.
> 
> 	{genrad|ihnp4|ima}!wjh12!talcott!sesame!{rick|pcrat!rick}
> 		{cbosgd|harvard}!talcott!sesame!{rick|pcrat!rick}
> 			rick%sesame@harvard.ARPA 

*** REPLACE THIS LINE WITH YOUR MESSAGE ***


This is definitely not cheating it just takes the challenge
out of the game.  Anything possible without changing the actual
code is legal and not cheating.
Re: Winning stragey for Hack *SPOILER*
#302
Author: Andries Brouwer
Date: Sun, 10 Mar 1985 21:03
22 lines
2028 bytes
In article <1168@ukma.UUCP> plh@ukma.UUCP (Paul L. Hightower) writes:
>...  Play wizard until you get a wand of wishing.  (Zap your wands
> immediately, quit if no wand of wishing.)
> When you get one, wish for: +6 plate mail, 3 scrolls of genocide, and 3 more
> scrolls of genocide.  Genocide c's, k's, D's, N's, R's, and x's .  Of course,
> this strategy is about as much fun as playing Adventure2.
> Credit goes to Brian Sturgill for this method of trivializing Hack.
> (I am broadcasting this spoiler in the hope that the author will correct it
> in future versions, restoring some challenge to the game.)

Several people have suggested by news or mail that hack is too easy.
In a few weeks I'll distribute version 1.0.2 with the following significant
changes:
- the endgame has become much more difficult by the additions of swamps full
  of giant eels that will strangle or drown you, and the Wizard of Yendor
  (a high level magic user) that will come after you when you take his amulet.
- wands of wishing have become much more difficult to come by; just starting
  a game as wizard will certainly not suffice to earn three wishes.
- starting as a speleologist you also have a pick-axe and can dig holes in
  walls and in the floor (yes, you fall into the next level).
We do not yet have much experience with these changes, but I am sure that
a hundred letters will tell me what is wrong with them.
Re: Re: Winning stragey for Hack *SPOILER*
#309
Author: mann
Date: Mon, 11 Mar 1985 20:47
11 lines
1040 bytes
> > 	Another way is to start up a game as a wizard, try the wands 
> > immediately to see if one is a wand of wishing. If not, quit immediately
> > (don't waste your time). If so - go on to retrieve the amulet.
> 
> I have not and never will use the wizard option.  This is just plain
> cheating.

The original poster was referring to playing as the Wizard character, not to
using the wizard (-w) option.

	--Tim
Re: Winning strategy for Hack (actually bug in wand of wishing code)
#328
Author: Andries Brouwer
Date: Tue, 12 Mar 1985 10:33
12 lines
1085 bytes
In article <130@Navajo.ARPA> mann@Navajo.ARPA writes:
>
>After looking at the code, I think the fact that you can wish for +7
>plate mail is a bug.  Everything other than armor is
>limited to +3, or +2 if your "luck" rating is bad.
>
> ... discussion of a piece of source code ...
>
>Would the author of hack be willing to comment on this?
>	--Tim

I completely agree, and thank you for pointing this out.
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