Thread View: net.games.hack
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Started by Donald F. Picard
Thu, 02 May 1985 18:15
Re: Bug in hack 1.0.1
Author: Donald F. Picard
Date: Thu, 02 May 1985 18:15
Date: Thu, 02 May 1985 18:15
21 lines
1361 bytes
1361 bytes
[] >I recently lost a saved game (and a good one too!) because somebody here >made a symbolic link to the game. (Don't ask me why.) This updated the >inode change time of the game and so the next time I tried to play >it told me that my saved game was out of date and threw it away! My apologies. Making a symbolic link to the game does not change the inode c_time. However, a failed hard link does! When I was trying to find out what happened, I first tried to do a hard link (which failed because it could not cross file systems). I assumed that this meant it did not update the c_time field. I then tried a symbolic link (which worked), so when I checked the c_time field and noticed that it had changed, I attributed the change to the symbolic link. Foolish me. I still think that this is a bug. Don Picard Axiom Technology ... linus!axiom!don
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