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3 total messages Started by Herb Kanner Thu, 06 Jun 1985 21:00
Irritating Shopkeepers for Fun and Profit
#743
Author: Herb Kanner
Date: Thu, 06 Jun 1985 21:00
11 lines
1013 bytes
Having looted a shop and teleported out, I was dismayed by my carelessness
in accidentally hitting the shopkeeper who was playing the usual game of
following me around demanding payment.  So, I polymorphed him into a
quivering blob, and not knowing whether this was a superpowerful blob, I
dispatched it with a bolt of cold.  Guess what it was standing on.  Upward
of 3800 pieces of gold!

-- 
Herb Kanner
Tymnet, Inc.
...!hplabs!oliveb!tymix!kanner
Re: Irritating Shopkeepers for Fun and Profit
#759
Author: Kim Christian Madsen
Date: Sun, 09 Jun 1985 10:48
14 lines
1406 bytes
In article <441@tymix.UUCP> kanner@tymix.UUCP (Herb Kanner) writes:
>                                     ...So, I polymorphed him into a
>quivering blob, and not knowing whether this was a superpowerful blob, I
>dispatched it with a bolt of cold.  Guess what it was standing on.  Upward
>of 3800 pieces of gold!
 
Hey, what did you expect?? When you drop items in the shop the shopkeeper
pays you money if the item has his interrest, Therefore he must have a bunch
of goldpieces to pay you -- You can dry the shopkeeper by selling him all
your items (if you have enough).
-- 
Kim Chr. Madsen   Datalogisk Institut (Institute of Datalogy)
		  University of Copenhagen
{decvax,philabs,seismo}!mcvax!diku!kimcm			  
Re: Irritating Shopkeepers for Fun and Profit
#753
Author: Sean Casey
Date: Wed, 12 Jun 1985 01:54
8 lines
818 bytes
Does a killing a polymorphed shopkeeper hurt your luck?

-- 

-  Sean Casey				UUCP:	{cbosgd,anlams,hasmed}!ukma!sean
-  Department of Mathematics		ARPA:	ukma!sean@ANL-MCS.ARPA	
-  University of Kentucky
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