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8 total messages Started by Kevin Scott%Kuntz Sat, 22 Jun 1985 02:26
slight spoiler
#808
Author: Kevin Scott%Kuntz
Date: Sat, 22 Jun 1985 02:26
5 lines
889 bytes
Bummer.  Just lost my first good game of the new hack.  Extend the bug about
not recieving a "you're having a hard time getting all that food down" line
when eating corpses to include royal jelly.  I suspect that apples, tins, and
tripe are probably not covered by that choke warning, hopefully some coder will
check it out.
Re: slight spoiler
#813
Author: Mike Stephenson
Date: Mon, 24 Jun 1985 15:22
17 lines
1428 bytes
> Bummer.  Just lost my first good game of the new hack.  Extend the bug about
> not recieving a "you're having a hard time getting all that food down" line
> when eating corpses to include royal jelly.  I suspect that apples, tins, and
> tripe are probably not covered by that choke warning, hopefully some coder will
> check it out.

*** REPLACE THIS LINE WITH YOUR FAVORITE FOOD ***

Sorry, it applies to *all* food type items.  Hack uses a point system for
determining the food value of a particular item.
The number of "food points" you have go up as you eat and down with time.
The status messages at the right hand side of the status line are generated
depending on the food point number.  The "Choke" messages are generated
whenever you attempt to eat something when the number of "food points" you
have exceed a certain value *at the time you start eating*.

							Mike Stephenson
Re: slight spoiler
#820
Author: Cheryl Stewart
Date: Mon, 24 Jun 1985 16:24
4 lines
680 bytes

Question:  I find a clove of garlic--can I wield it against a vampyre?
-- 
Re: slight spoiler
#843
Author: Don Kneller%Langridge
Date: Thu, 27 Jun 1985 18:14
29 lines
2081 bytes
In article <2039@genat.UUCP> mike@genat.UUCP (Mike Stephenson) writes:
>> Bummer.  Just lost my first good game of the new hack.  Extend the bug about
>> not recieving a "you're having a hard time getting all that food down" line
>> when eating corpses to include royal jelly.  I suspect that apples, tins, and
>> tripe are probably not covered by that choke warning, hopefully some coder will
>> check it out.
>
>*** REPLACE THIS LINE WITH YOUR FAVORITE FOOD ***
>
>Sorry, it applies to *all* food type items.  Hack uses a point system for
>determining the food value of a particular item.
>The number of "food points" you have go up as you eat and down with time.
>The status messages at the right hand side of the status line are generated
>depending on the food point number.  The "Choke" messages are generated
>whenever you attempt to eat something when the number of "food points" you
>have exceed a certain value *at the time you start eating*.
>
>							Mike Stephenson

What the first posting was explaining is only when eating FOOD RATIONS
do you get the warning message "You're having a hard time getting all
that food down".

This warning appears when you are close to choking on your food.
For all other type of edibles you can choke without warning (although
you have to be satiated first -- you can't choke on any type of edible
if you aren't satiated, so satiation is a warning in itself).

	Don Kneller
Re: slight spoiler
#845
Author: Kim Christian Madsen
Date: Mon, 01 Jul 1985 18:52
29 lines
1771 bytes
In article <559@ucsfcgl.UUCP> kneller@ucsfcgl.UUCP (Don Kneller) writes:
>                             ....you can't choke on any type of edible
>if you aren't satiated, so satiation is a warning in itself).

Well, the above isn't true. Some monsters are just so large that they give
more food than you normally can manage to get down.

[Next section is a spoiler (rot13)]

	Gur uhatel fgnghf vf onfrq ba gur sbyybjvat gnoyr:

	orybj mreb:		Snvagvat.
	mreb gb ncc. uhaqerq	Jrnx.
	uhaqerq gb 700		Abg uhatel.
	700 gb 1500		Fngvngrq.

	N qrnq qentba qryviref 1500 sbbq-cbvagf, fb lbh unir gb or 
	snvagvat orsber rngvat n qentba.

[End of spoiler section (back to rot26)]

Another thing that bothers me in hack is that you just eat a dead yeti or
a dead dragon -- Just like this consuming virtually no time. Well these
creatures are enormous and *CAN'T* just be eaten, of cause you can eat
a part of such a creature but not all.
-- 
Kim Chr. Madsen   Datalogisk Institut (Institute of CS)
		  University of Copenhagen
{decvax,philabs,seismo}!mcvax!kimcm@diku.UUCP
Sources
#863
Author: Frederic Bach
Date: Thu, 04 Jul 1985 00:17
8 lines
930 bytes
 	HELP ! I am a rogue addict, and would like to become a hack
	addict too. Anyone out there to send me the sources, and
	a couple of hints to start the game ?
		Thanks,
			and may the force be with you.

				Frederic K. B.
Re: Sources
#866
Author: Cavewoman
Date: Sat, 13 Jul 1985 02:01
29 lines
1841 bytes
> From: frederic@ubvax.UUCP (Frederic Bach)
>
> 	HELP ! I am a rogue addict, and would like to become a hack
>	addict too. Anyone out there to send me the sources, and
>	a couple of hints to start the game ?

   Might help if you told us what kind of sources you *need*.  Do you run
4.2 BSD, or something else?

   Also, are you doing this as a personal addiction, or planning to make it
public, or what?  Speaking from experience -- I recently took over the care
and feeding of Hack on Sphinx, as the SA felt it wasn't worth keeping it in 
/usr/games, with Rogue -- it may cost more time and money than you can rea-
sonably invest.  (Compilation ate up a lot of my funds, and my storage costs
run to several dollars a day, even removing saved games fairly often...)

   Not that I *regret* it...I'm a Hack addict myself, and it IS an unlimited
account.  But if my boss ever gets a really good idea of what he's paying
for :-) ...

   Anyhow, make your request a little more specific, and be SURE you want it.

 
-- 

 Ellen Keyne Seebacher
 ihnp4!gargoyle!sphinx!see1                     It is later than you think.
 x9.xes%UChicago.Mailnet@MIT-Multics.arpa         
 
Re: Sources
#873
Author: Sam Kimery
Date: Tue, 16 Jul 1985 04:43
20 lines
1249 bytes
> > From: frederic@ubvax.UUCP (Frederic Bach)
> >
> > 	HELP ! I am a rogue addict, and would like to become a hack
> >	addict too. Anyone out there to send me the sources, and
> >	a couple of hints to start the game ?
> 
>    Might help if you told us what kind of sources you *need*.  Do you run
> 4.2 BSD, or something else?
> 
The sources as posted to the net in their orginal form ( the might even
contain bug fixes, can't remember which version I saved...) are available
for FTP from this site.

		FORD-WDL1.ARPA


	login as anonymous.


			Sam Kimery
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