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2 total messages Started by Matthew Buynoski Wed, 10 Jul 1985 17:25
hack L's and N's
#870
Author: Matthew Buynoski
Date: Wed, 10 Jul 1985 17:25
7 lines
988 bytes
If one plays as a "decent sort" whereby one does not attack any
creature that doesn't attack first, does not rob shops, etc.,then
occasionally a state occurs wherein L's and N's run away from you.
That is, go into a room where they are and presto...they all head
for the exits. You can move next to them, and they will not attack but
just move away again.
	Has anyone else run across this state of affairs???
Re: hack L's and N's
#867
Author: Kevin Scott%Kuntz
Date: Sat, 13 Jul 1985 21:29
15 lines
1474 bytes
In article <815@voder.UUCP> buyno@voder.UUCP (Matthew Buynoski) writes:
>If one plays as a "decent sort" whereby one does not attack any
>creature that doesn't attack first, does not rob shops, etc.,then
>occasionally a state occurs wherein L's and N's run away from you.
>That is, go into a room where they are and presto...they all head
>for the exits. You can move next to them, and they will not attack but
>just move away again.
>	Has anyone else run across this state of affairs???


I suspect you may be coming across the bones files.  Another player may have
woken up a N or L, the N or L robbed him, and now the theives want to avoid
you, since once they have something N's and L's are more aloof.  If you
run across a ghost whenever this happens, you are playing on a saved
level from another game where somebody died.
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