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Article #68

5.2 bug in teleport waway - (nf)

#68
From: utzoodecvaxdecwrlsunmegatestfort...
Date: Sat, 09 Apr 1983 18:31
16 lines
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#N:sri-unix:5000020:000:597
sri-unix!mclure    Apr  9 16:49:00 1983

In Rogue 5.2,

I had an unidentified wand of teleport away on level 1 and was in a
lighted room (the only room visited so far) with a stationary kobold.
I zapped the kobold, it disappeared but reappeared elsewhere on the
screen with nothing surrounding it.  After moving toward the room where
it supposedly was still stationary, I came through the door and there
it was, even though during my movement it appeared to be stationary.
Perhaps a second kobold?  No, because when I killed the one that
greeted me and went over to the other one, nothing was there except the
exit and a jackal.

	Stuart
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From: utzoo!decvax!decwrl!sun!megatest!fortune!hpda!hplabs!sri-unix!mclure
Newsgroups: net.games.rogu
Title: 5.2 bug in teleport waway - (nf)
Article-I.D.: sri-unix.5499
Posted: Sat Apr  9 18:31:07 1983
Received: Mon Apr 11 01:12:33 1983
Subject: 5.2 bug in teleport waway - (nf)
Date: Sat, 09 Apr 1983 18:31:07 +0000
Message-ID: <bnews.sri-unix.5499>