Thread View: net.games.rogu
1 messages
1 total messages
Started by utzoodecvaxharposeismohaohplabss...
Sat, 26 Feb 1983 23:33
Rogue 5.2 and the scorelist - (nf)
Author: utzoodecvaxharposeismohaohplabss...
Date: Sat, 26 Feb 1983 23:33
Date: Sat, 26 Feb 1983 23:33
17 lines
1174 bytes
1174 bytes
#N:sri-unix:5000002:000:737 sri-unix!mclure Feb 26 23:13:00 1983 Concerning Rogue 5.2 and the scorelist: I think that limiting the score to the amount of gold is wrong. I managed to get a goodly amount of gold by level 16 and then quit out when it looked hopeless. Another player at this site, went all the way to 26, grabbed the amulet, and was on his way out at level 23 or thereabouts when he was wasted by a purple worm. He didn't find much gold on the way. His experience and overall play was much better than mine and he deserves a higher place in the scorelist but he is below me. I think some combination of gold and experience would be a good thing to order the scorelist with. Perhaps, the value should be based on a combination of all the player's attributes at termination. Stuart
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads