🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

1 total messages Started by utzoodecvaxharposeismohaohplabss... Wed, 09 Mar 1983 06:42
Rogue 5.2 and the scorelist - (nf)
#43
Author: utzoodecvaxharposeismohaohplabss...
Date: Wed, 09 Mar 1983 06:42
17 lines
1174 bytes
#N:sri-unix:5000002:000:737
sri-unix!mclure    Feb 26 23:13:00 1983

Concerning Rogue 5.2 and the scorelist:

I think that limiting the score to the amount of gold is wrong.  I
managed to get a goodly amount of gold by level 16 and then quit out
when it looked hopeless.  Another player at this site, went all the way
to 26, grabbed the amulet, and was on his way out at level 23 or
thereabouts when he was wasted by a purple worm.  He didn't find much
gold on the way.  His experience and overall play was much better than
mine and he deserves a higher place in the scorelist but he is below
me.  I think some combination of gold and experience would be a good
thing to order the scorelist with.  Perhaps, the value should be based
on a combination of all the player's attributes at termination.

	Stuart
Thread Navigation

This is a paginated view of messages in the thread with full content displayed inline.

Messages are displayed in chronological order, with the original post highlighted in green.

Use pagination controls to navigate through all messages in large threads.

Back to All Threads