Article View: net.games.video
Article #15Atari 5200
From: utzoodecvaxharpofloydcmcl2philab...
Date: Fri, 29 Oct 1982 00:46
Date: Fri, 29 Oct 1982 00:46
86 lines
4992 bytes
4992 bytes
This is a review of the new Atari 5200 Advanced Video Entertainment System. I bought mine from May Co., a department store, for $249. So far they are the only one to have it, everyone else keeps saying "any day now!". The 5200 console is a sleek black thing with a slot in the center of it in which to plug the cartridges. In the lower right corner is the power switch. All other controls are on the controllers. A local repairperson for Atari claims that internally it is essentially an Atari 400 computer with 16K of memory, but with a different 6502 chip. The 5200 comes with two multi-function controllers, I have only seen pictures of the ColecoVision, the 5200 controllers look functionally the same. The joystick is also a paddle (knob), it has a keypad with 12 buttons (0-9, #, and *). It has 4 fire buttons, 2 on each side. All of the games that I have only use the lower button. The fire buttons are one of the worst things about the 5200; they are small and aren't easy to press, you want to use the tips of your finger or your fingernails. There are is also a row of 3 buttons along the top of the controller above the joystick which are recessed so that you don't accidently press them; start, pause, and reset. Start does what its name implies, pause allows you to freeze the game, reset clobbers the current game. All of the buttons on the controller are made out of some spongy substance. They have no auditory or tactile feedback. The joystick doesn't have any spring to cause it to return to center, it just stays where you left it. It has a rubber skirt or boot around it to keep out dust and such from the mechanics, it seems to impede the movement on my controllers; one is slightly difficult to get all the way over to the left, the other has some resistance when you push it all the way over to the right. None of the games that I have use the paddle so I don't know how that works. The games that I have are Super Breakout, Galaxian, Space Invaders, Missle Command, and Star Raiders. The games that I am missing are Pac-Man and Asteroids. Centipede, Tank, Qix, and Defender are the games that are due out next. Star Raiders is easily the most involved and very engrossing. I can't say much about Super Breakout, it's just Breakout, there are 4 different variations (it's fun). Galaxian has amusing audio effects. By using the numbers on the controller's keypad you can play skill levels 0-9. 9 is pretty intense. Space Invaders is probably my current favorite. It has 12 different versions of the game involving combinations of 5 lives or 3 lives, slow or fast enemy bombs, and "home-in" bombs. Unlike the VCS it doesn't have invisible invaders or wiggling bombs. Missle Command is probably my 2nd favorite. It has a "skip wave" option that allows you to skip up to a more difficult wave. It also has a practice mode that has only smart missiles (and you can also skip up to more difficult waves). Overall I'd give the 5200 a "pretty good". I can't rave about it. The controller fire buttons are a real problem. Another thing that I find aggravating is that the games are inconsistent in how they operate or use the controller, Galaxians starts a game by simply pressing a digit key, some of the games keep the highest score of all games played somewhere on the screen, some only allow controller #1 to start the game, some let the person with the highest score do it. I also can't understand why Galaxians, Super Breakout and Space Invaders all use the joystick to control the paddle/ship when it can only move horizontally. I would much prefer using the paddle, one often finds they are pushing the joystick diagonally instead of horizontally and because of it the cursor moves more slowly. While the graphics are better than the VCS I wouldn't say that they are astounding. You can often see the blocks that objects are composed of, in Missle Command when the missiles are coming down their paths are a sequence of small squares instead of a line (my tv screen isn't real big either). All of the games except for Star Raiders are Trak-Ball compatible. >From the picture it looks like the Trak-Ball is another console with the track ball in the center of it and according to the game instructions you must always plug it into the controller #1 plug. None of the Atari literature that came with either the console or the games says anything about an adapter that will allow one to use the VCS cartridges with the 5200 although the magazines and salespeople in the store say there will be one. Because of this I'm tempted to get the ColecoVision.
Technical Details
Message-ID:
<bnews.sdcarl.4236>Path:
arc1-ca.pugleaf.net!unknown!not-for-mailShow Full Headers
Complete Article Headers
From: utzoo!decvax!harpo!floyd!cmcl2!philabs!sdcsvax!sdccsu3!sdcattb!sdcarl!rusty Newsgroups: net.games.video Title: Atari 5200 Article-I.D.: sdcarl.4236 Posted: Fri Oct 29 00:46:26 1982 Received: Mon Nov 1 01:12:27 1982 Subject: Atari 5200 Date: Fri, 29 Oct 1982 00:46:26 +0000 Message-ID: <bnews.sdcarl.4236>