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Article #499

Gauntlet...Surmounted

#499
From: Bharat Mediratta '87 cc
Date: Sun, 16 Feb 1986 15:39
39 lines
1922 bytes
Well guys, Gauntlet is fading into obscurity for our school.

Yesterday, our best player plunked down a quarter for Wizard and got
to level 100.

Undoubtably, you don't believe a word I am saying, but let me tell you
about the higher levels.

First off, Mark had every attribute, speed, armor, fight power, shot speed,
shot power, and magic power.

After level 80, players can move off the screen on treasure rooms.

This effect is kind of cool, until you find that you are hopelessly lost
on the other side of the maze while the rest of your party exits.

Mark got to 1,000,000 points & change, and level 120 or so, and then
just gave up and sold the game for a quarter to somebody else who wanted
to play.

The levels don't get any tougher, they just repeat over and over and over.

Also, the tricky level where there's lots of food in a little section of
the lower part of the screen?  You can't get to it.  There are no shootable
walls, and no traps.  It's just a mean programmers joke.

It's too bad, the game would have been a lot better if there was an exit
at level 100 or something, but nothing at all happens.


				X-man was here...

-------------------------------------
"Life's a bitch...then you marry one"
-------------------------------------


Return path:  I don't know, do you really expect me to keep track of
	      these things?
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Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!burl!ulysses!bellcore!decvax!yale!spock!xman

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Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!burl!ulysses!bellcore!decvax!yale!spock!xman
From: xman@spock.UUCP (Bharat Mediratta '87 cc)
Newsgroups: net.games.video
Subject: Gauntlet...Surmounted
Message-ID: <345@spock.UUCP>
Date: Sun, 16-Feb-86 10:39:24 EST
Article-I.D.: spock.345
Posted: Sun Feb 16 10:39:24 1986
Date-Received: Mon, 17-Feb-86 06:20:44 EST
Organization: Choate Rosemary Hall, Wallingford, CT.
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