Thread View: net.games.video
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Started by Ross
Thu, 16 Jan 1986 02:24
Gauntlet
Author: Ross
Date: Thu, 16 Jan 1986 02:24
Date: Thu, 16 Jan 1986 02:24
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Recently I've been playing a lot of Gauntlet. A couple if times I have run into a level that the lower section of the entire level is filled with food and potions, by filled I mean 20 foods and mabey ten potions. These foods and potions are not even protected by monsters or generators. The problem is the section is completly walled off. There are no traps on the level to trip and make the walls disappear. Has anybody figured out how to get to this section? Does anybody play Gauntlet? ...wanginst!ulowell!ross
Re: Gauntlet
Author: Bill Bulko
Date: Fri, 17 Jan 1986 05:14
Date: Fri, 17 Jan 1986 05:14
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In article <160@ulowell.UUCP> ross@ulowell.UUCP (Ross) writes:
>
>A couple if times I have run into a level that the lower section of the
>entire level is filled with food and potions, by filled I mean 20 foods
>and mabey ten potions. These foods and potions are not even protected by
>monsters or generators. The problem is the section is completly walled off.
>There are no traps on the level to trip and make the walls disappear.
>Has anybody figured out how to get to this section? Does anybody play
>Gauntlet?
Yes, we play Gauntlet here. No, we haven't figured out how to get into that
section. Everyone I know has concluded that it's just a "practical joke"
by the game authors: it's so tempting, they want you to waste a lot of
time and effort trying to get to it all. Or so it seems.
_______________________________________________________________________________
"In the knowledge lies the power." -- Edward A. Feigenbaum
"Knowledge is good." -- Emil Faber
Bill Bulko Department of Computer Sciences
The University of Texas {ihnp4,harvard,gatech,ctvax,seismo}!sally!bulko
_______________________________________________________________________________
Re: Gauntlet
Author: Steve Barnes
Date: Fri, 17 Jan 1986 05:43
Date: Fri, 17 Jan 1986 05:43
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> > I have run into a level that the lower section of the entire level is > filled with food and potions, by filled I mean 20 foods and mabey ten > potions. These foods and potions are not even protected by monsters > or generators. The problem is the section is completly walled off. > There are no traps on the level to trip and make the walls disappear. > Has anybody figured out how to get to this section? Does anybody play > Gauntlet? > > ...wanginst!ulowell!ro My theory is that they make levels like these to taunt players. I've seen that level, and other things, such as food placed on the other side of an exit, out of reach. ucbvax!ucscc!vger!barnes
Re: Gauntlet
Author: david matthew lyle
Date: Fri, 17 Jan 1986 22:55
Date: Fri, 17 Jan 1986 22:55
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In article <160@ulowell.UUCP> ross@ulowell.UUCP (Ross) writes:
>
> Recently I've been playing a lot of Gauntlet. A couple if times
>I have run into a level that the lower section of the entire level is
>filled with food and potions, by filled I mean 20 foods and mabey ten
>potions. These foods and potions are not even protected by monsters
>or generators. The problem is the section is completly walled off.
>There are no traps on the level to trip and make the walls disappear.
>Has anybody figured out how to get to this section? Does anybody play
>Gauntlet?
>
>...wanginst!ulowell!ross
I've played quite a bit, and have yet to find a way in.
--
==============================================================================
David Matthew Lyle Boston University
BITNET: cdstdt1@bostonu
dml@buenga
ARPA: matt@mit-mc
CSNET: dml@bostonu
Re: Gauntlet
Author: Owen Rowley
Date: Fri, 17 Jan 1986 23:33
Date: Fri, 17 Jan 1986 23:33
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In article <160@ulowell.UUCP> ross@ulowell.UUCP (Ross) writes: > Recently I've been playing a lot of Gauntlet. A couple if times >I have run into a level that the lower section of the entire level is >filled with food and potions, by filled I mean 20 foods and mabey ten >potions. These foods and potions are not even protected by monsters >or generators. The problem is the section is completly walled off. >There are no traps on the level to trip and make the walls disappear. >Has anybody figured out how to get to this section? Does anybody play >Gauntlet? >...wanginst!ulowell!ross I don't have the cash flow to play as much gauntlet as I would like :-) but I've joined in some games with some advanced player types. I like playing the Valkyrie, she has a lot of versatility... I suspect that the designers figured that game players would balk at playing a "girl" so made her to be a ringer. anyway I noticed that in some lower levels there are areas of wall that have a slightly different color to them .. you have to shoot (or whack) at them a few times and they open up a single space doorway. Is this the kind of thing that you are talking about.. Also the instructions tell you that you can't kill death by anything but magic but if you shoot him enough times he will die! I think that Atari has come up with one hell of a winner in this game. There hasn't been a video game in the last two years that stirred my urges to convert my cash holdings to quarters like this one does. I had gone back to pinball's (check out "Comet" by willliams.. probably the BEST pinball ever!!! If atari puts Gauntlet out on the 520 (or its clones) that will settle it for me. I would pay big bucks to have this game at home... LUX .. on Owen Rowley hplabs!hpda!on
Re: Gauntlet
Author: Mike Farren
Date: Sun, 19 Jan 1986 06:34
Date: Sun, 19 Jan 1986 06:34
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In article <1295@hpda.UUCP>, on@hpda.UUCP (Owen Rowley) writes:
> If atari puts Gauntlet out on the 520 (or its clones) that will settle
> it for me. I would pay big bucks to have this game at home...
As I noted before, Gauntlet is based on a game for the 800 series
Ataris called "DANDY". Great game, even more so since you could build
your own levels! Anyhow, the Atari that makes the 520ST is NOT the
same as the Atari that makes arcade games. Witness Marble Madness,
which will be released first for the Amiga - Atari's not even involved.
Back to DANDY - I think this game is good enough to justify the
purchase of an Atari 800 by itself - 'specially since they are only
$50 or so on the surplus market!
--
Mike Farren
uucp: {your favorite backbone site}!hplabs!well!farren
Fido: Sci-Fido, Fidonode 125/84, (415)655-0667
Re: Gauntlet (Atari, actually)
Author: Nathan Glasser
Date: Sun, 19 Jan 1986 23:17
Date: Sun, 19 Jan 1986 23:17
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In article <507@well.UUCP> farren@well.UUCP (Mike Farren) writes: >...Anyhow, the Atari that makes the 520ST is NOT the >same as the Atari that makes arcade games. Witness Marble Madness, >which will be released first for the Amiga - Atari's not even involved. What makes you think that they are not the same Atari? Because of what you heard about Marble Madness? To the best of my knowledge there is only one Atari company. Nathan Glasser nathan@mit-eddie.UUCP nathan@mit-xx.arpa
Re: Gauntlet
Author: mahar
Date: Mon, 20 Jan 1986 18:06
Date: Mon, 20 Jan 1986 18:06
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In article <1295@hpda.UUCP>, on@hpda.UUCP (Owen Rowley) writes: > If atari puts Gauntlet out on the 520 (or its clones) that will settle > it for me. I would pay big bucks to have this game at home... Don't hold your breath. Atari the coin-op game manufacturer is now a totally different company then the home computer company. Warner Communications sold the home computer division to Jack Trammiel and sold the Coin-op division to Namco of Japan. There is still hope, however, There is a game available for the Atari 800/400/etc called Dandy (D&D) which is very similar to Gauntlet. It comes with a play field editor so you can make your own adventures. Mike Mahar
Re: Gauntlet (Atari, actually)
Author: Brian Smithson
Date: Mon, 20 Jan 1986 23:06
Date: Mon, 20 Jan 1986 23:06
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In article <1005@mit-eddie.UUCP> nathan@mit-eddie.UUCP (Nathan Glasser) writes: >In article <507@well.UUCP> farren@well.UUCP (Mike Farren) writes: >>...Anyhow, the Atari that makes the 520ST is NOT the >>same as the Atari that makes arcade games. Witness Marble Madness, >>which will be released first for the Amiga - Atari's not even involved. > >What makes you think that they are not the same Atari? Because of >what you heard about Marble Madness? To the best of my knowledge >there is only one Atari company. > There *are* two Atari's now. Warner Communications sold the divisions to different interests. The arcade folks are "Atari Games, Inc.", owned by Namco (yup, Pole Position, Pac-Man, etc.). The home computer folks are "Atari Corp.", owned by (I think) the guy who founded Commodore (?). Regarding the seemingly unreachable areas in Gauntlet, I'll see what I can find out. My wife works at Atari Games, and they just recently moved into the building next door! They may or may not tell me, though. I'll post it if they do.
Re: Gauntlet
Author: Mark Smith
Date: Mon, 20 Jan 1986 23:39
Date: Mon, 20 Jan 1986 23:39
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In article <299@vger.UUCP>, barnes@vger.UUCP (Steve Barnes) writes:
> >
> > I have run into a level that the lower section of the entire level is
> > filled with food and potions, by filled I mean 20 foods and mabey ten
> > potions. These foods and potions are not even protected by monsters
> > or generators. The problem is the section is completly walled off.
> > There are no traps on the level to trip and make the walls disappear.
> > Has anybody figured out how to get to this section? Does anybody play
> > Gauntlet?
> >
I just saw the game 2 days ago and have already poured over 50$ into
the damned thing. I havn't yet seen what you are talking about, but
I have a couple theories.
1. Try to attack the walls. Some can be knocked down or destroyed.
2. It could be a glitch in the game. I've noticed that items are
randomly placed each game. Maybe it's not checking to see if the
location of an item is accessible to a player.
This is one of the most awesome video games since the laser disk games.
I hope to see more hints and info before I go broke.
--
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
May the Quest for the ElfSword be
your ultimate goal in life...
Mark Smith
-|=======- GM "Game Master of a Higher Order"
ihnp4!pur-ee!pur-phy!mrstve!mark
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Re: Gauntlet (Atari, actually)
Author: Owen Rowley
Date: Tue, 21 Jan 1986 05:25
Date: Tue, 21 Jan 1986 05:25
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In article <1005@mit-eddie.UUCP> nathan@mit-eddie.UUCP (Nathan Glasser) writes: >In article <507@well.UUCP> farren@well.UUCP (Mike Farren) writes: >>...Anyhow, the Atari that makes the 520ST is NOT the >>same as the Atari that makes arcade games. Witness Marble Madness, >>which will be released first for the Amiga - Atari's not even involved. > >What makes you think that they are not the same Atari? Because of >what you heard about Marble Madness? To the best of my knowledge >there is only one Atari company. I used to do a lot of bussiness with Atari, and I KNOW that the home computer division and the Video Games divisions were indeed boththe same company... but with seperate managemant. I guess both points are correct in their own way. Of course a LOT has happened since then (about two years) and I cannot say for sure that they have not split even further. Some of this discussion came about because I assumed that Atari would make an attempt to put Gauntlet on its 520ST .. This probably just reflects the fact that I have been favorably impressed by the 520 and would really just like an excuse to buy one. I also agree with a previous note that the Atari 800 is a great buy these days LUX .. on Owen Rowley
Re: Gauntlet (Atari, actually)
Author: Tom Westberg
Date: Tue, 21 Jan 1986 14:57
Date: Tue, 21 Jan 1986 14:57
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In article <1005@mit-eddie.UUCP> nathan@mit-eddie.UUCP (Nathan Glasser) writes: > >What makes you think that they are not the same Atari? Because of >what you heard about Marble Madness? To the best of my knowledge >there is only one Atari company. > The Atari which built Gauntlet and Marble Madness is named Atari Games. The computer company which produces the 800 and the 520 ST is named Atari Inc. They USED to be the same company. When Jack Tramiel bought Atari he didn't want to do games. He wanted to beat Commodore in home computers. He took the computer and consumer games assets from Atari (owned by Warner Communications) and left Warner the video game assets (which they renamed Atari Games). There is probably some relationship at the companies' high levels (since Warner still has some interest in both companies), but not much. The old Atari would NEVER have supported a Commodore computer (with Marble Madness) before their own.
Re: Gauntlet (Atari, actually)
Author: Mike Schwartz
Date: Wed, 22 Jan 1986 02:08
Date: Wed, 22 Jan 1986 02:08
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There definately are 2 Atari companies! Tramiel bought the home computer division, while the Coin-op division was not sold. It seems that the coin-op division was actually profitable at the time. If Tramiel bought the coin-op division, you would NOT see an Atari games on the Amiga.
Re: Gauntlet (Atari, actually)
Author: Mike Farren
Date: Wed, 22 Jan 1986 20:07
Date: Wed, 22 Jan 1986 20:07
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In article <507@well.UUCP> I wrote:
>...Anyhow, the Atari that makes the 520ST is NOT the
>same as the Atari that makes arcade games. Witness Marble Madness,
>which will be released first for the Amiga - Atari's not even involved.
To which, Nathan Glasser (nathan@mit-eddie.UUCP) replied:
> What makes you think that they are not the same Atari? Because of
> what you heard about Marble Madness? To the best of my knowledge
> there is only one Atari company.
This is the BEST of your knowledge? :-)
When Warner Communications sold Atari to Jack Tramiel, the only thing
they sold was the home computer division. The coin-op division is still
owned by Warner. I can't recall what it is, but there is some small
difference in the names of the two Ataris.
--
Mike Farren
uucp: {your favorite backbone site}!hplabs!well!farren
Fido: Sci-Fido, Fidonode 125/84, (415)655-0667
Re: Gauntlet (Atari, actually)
Author: Brian Smithson
Date: Thu, 23 Jan 1986 18:07
Date: Thu, 23 Jan 1986 18:07
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In article <534@well.UUCP> farren@well.UUCP (Mike Farren) writes: >In article <507@well.UUCP> I wrote: >>...Anyhow, the Atari that makes the 520ST is NOT the >>same as the Atari that makes arcade games. Witness Marble Madness, >>which will be released first for the Amiga - Atari's not even involved. > >To which, Nathan Glasser (nathan@mit-eddie.UUCP) replied: >> What makes you think that they are not the same Atari? Because of >> what you heard about Marble Madness? To the best of my knowledge >> there is only one Atari company. > > This is the BEST of your knowledge? :-) > When Warner Communications sold Atari to Jack Tramiel, the only thing >they sold was the home computer division. The coin-op division is still >owned by Warner. I can't recall what it is, but there is some small >difference in the names of the two Ataris. I hope that this isn't the best of *your* knowledge, either. Warner sold both divisions, perhaps not at the same time. The coin-op division is owned by Namco. OK, anyone want to suggest that there are *three* Atari companies? :-)
Re: Gauntlet (Atari, actually)
Author: William Kucharski
Date: Fri, 24 Jan 1986 17:24
Date: Fri, 24 Jan 1986 17:24
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The name of the coin-op division is "Atari Games."
Re: Gauntlet
Author: Alec Saunders
Date: Mon, 27 Jan 1986 17:28
Date: Mon, 27 Jan 1986 17:28
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One thing which I have seen a lot of people doing recently to deal with death is to lure him close to a transporter, then transport through. If four people transport at once there is a good chance that one will land smack dab on top of death - at which point he DISAPPEARS (death that is). This can be very effective in situations where a single death is guarding food, potions etc. I saw one guy take out four that were stuck in a one wide hallway this way, to pick up 2 potions, 3 foods and 2 chests. You don't get points for them this way though, so it's only useful when you have no potions, or wish to conserve your remaining potions.
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