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Started by Andrew S. Glassner
Thu, 20 Feb 1986 16:54
Indiana Jones
Author: Andrew S. Glassner
Date: Thu, 20 Feb 1986 16:54
Date: Thu, 20 Feb 1986 16:54
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I have played "Indiana Jones" a few times, usually starting at the "Easy" door. After I've recovered the third stone, the game says "Escape on the Rope Bridge". I am then placed again in the cave/ladder/pathway board, and have to fight the bad guys. Even if I fight the guards, avoid the spikes, free most of the kids, avoid the birds, and don't fall off the path, I can't find the "Rope Bridge". In fact, I've never made it off of that board. Is there a way out? Can you leave some unfreed kids behind? How do you find the mysterious "Rope Bridge"? As always, thanks in advance. -- -Andrew Andrew Glassner glassner@unc decvax!mcnc!unc!glassner
Indiana Jones answer, comment
Author: Nathan Glasser
Date: Mon, 24 Feb 1986 05:52
Date: Mon, 24 Feb 1986 05:52
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In article <1030@unc.unc.UUCP> glassner@unc.UUCP (Andrew S. Glassner) writes: >the game says "Escape on the Rope Bridge". >... I can't find the >"Rope Bridge". In fact, I've never made it off of that >board. Is there a way out? Can you leave some unfreed >kids behind? How do you find the mysterious "Rope Bridge"? I'll answer the specific question asked as well as give a more general description of the game. In order to get to the rope bridge you must complete the 4th "freeing the kids" board and a 4th mine-cart board. There is no 4th sankara stone board; the rope bridge takes its place. On the 4th easy level kids board you must cross the vertical bridge over the lava to get to the mine cart. On each of the 3 levels (easy, medium, hard), you must complete four kid boards, four mine cart boards, and 3 sankara stone boards before getting to the rope bridge. After crossing the rope bridge you enter the "challenge round", in which you whip golden statues for points until you die. In other words, you can never leave the challenge round. All three skill levels are entirely separate; there is no way to start on easy and get to medium or hard after playing n boards, etc. In the challenge round you'll never see Mola Ram or his flaming hearts, but the Prince of Pendor [sic] appears and stuns you, which means that you sit down (involuntarily) for about 2-3 seconds during which time a thugee guard or one of the frequent tiny bats (smaller than during the earlier parts of the game) hits you and kills you. It seems to be impossible to whip him, and you must basically avoid him. Has anyone else found something to do with him? When I play (which isn't often any more), I play the hard level, and never play the 2-quarter/7 man option. Most people think I have put two quarters in when they see me playing, but that's just because you can have 6 extra men after completing the first set of 3 boards. I really don't think it's worth putting in a second quarter. For the second quarter you get 4 additional guys, but if you can play the game well, on your first quarter you will have 11 guys altogether. You start with 3, get 7 extra men from points (the last free man is given at about 275,000), and you can get one more for doing the right thing after you cross the bridge. My personal high score is 759,000 (1 quarter). I have seen a score in the 800's or 900's, but I am not certain that it wasn't a 2-quarter game. What are other people's scores on this game? (By the way, the game often displays 3-life games on the 7-life score board, and vice-versa, so it is difficult to tell sometimes what type of game it was.) Nathan Glasser nathan@mit-eddie.uucp nathan@mit-xx.arpa
Re: Indiana Jones
Author: Lucasfilm Games Division
Date: Thu, 27 Feb 1986 17:42
Date: Thu, 27 Feb 1986 17:42
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In answer to the questions about Indiana Jones, you don't have to rescue any kids to finish the game. All you have to do is go through three cycles of ladders/minecar at which point it will say "Escape on the Rope Bridge, then go through that ladder section and the following minecar section, and the mine car lets you out at the bridge. If you get across the bridge there is an additional opportunity to use up your remaining lives for more points. In practice, it is a good idea to free kids to keep mola rom away until the last rush where you can zoom through the "Escape on the Rope Bridge" ladder level without bothering to free them. Noah Falstein
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