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1 total messages Started by Larry Cipriani Sat, 22 Nov 1986 12:47
Core Wars software wanted
#2509
Author: Larry Cipriani
Date: Sat, 22 Nov 1986 12:47
37 lines
2046 bytes
Does anyone have a Redcode assembler and MARS (Memory
Array Redcode Simulator) interpreter for the Core Wars game?
I'd prefer if it were written in C but if not I could 
rewrite it.

For those of you that don't know about it:

"Core Wars is a game played between two computer programs (and
vicarioulsy by their authors) in a computer called MARS.
The programs are written in an assembly language called REDCODE.
It is based on an article by A.K. Dewdney that appears in the
May 1984 "Scientific American".  The object of the game is to
cause the opposing player to terminate abnormally.

"MARS and REDCODE were invented solely for the purpose of playing
Core Wars, and are not based on any one existing computer or
language.  No actual MARS hardware has been created as far as we
know, so MARS is simulated by software that can run on a
standard personal computer.

Quotations taken from a document I received from the International
Core Wars Society.  If you'd like a copy send $3.50 to them at
8619 Wassel, Wichita, KS 67210).  These standards define the
Redcode instruction set and guidelines for building a Mars
interpreter.

I would add that writing these programs in C would allow it be
run on a wide variety of machines and operating systems.  The
ICWS would like to reach as wide an audience as possible so C
seems like a good choice.

References: Scientific American May 1984
	    Machine Design Oct 9, 1986 p. 132

	Larry Cipriani
	cbsck!lvc
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