Article View: net.graphics
Article #1365Re: Ray Trace problems
From: William Roberts
Date: Thu, 07 Aug 1986 16:10
Date: Thu, 07 Aug 1986 16:10
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In article <220@joevax.UUCP> sdh@joevax.UUCP writes:
>Question: is the resolution of the output supposed to 450 x 450,
>and are the pixels supposed to be non-square?
>I plotted the data on a macintosh(square pixels) using a routine to
>simulate gray level. What it displayed looked like a grid on an angle
>with one squashed sphere.
The pixels are supposed to be square, but the image is actually
451 x 451 and not 450 x 450 as advertised. Using 450 pixels
per row causes the image to appear slanted, as you say.
Q: Why 451 and not 450?
A: Look at the code (in tracer.c):
#define XMIN 100.0
#define XMAX 250.0
#define YMIN 30.0
#define YMAX 180.0
#define INC 0.333333333333
main () {
static float xco,
yco;
for (xco = XMIN; xco < XMAX; xco += INC) {
for (yco = YMIN; yco < YMAX; yco += INC) {
/* generate a pixel */
}
}
INC is actually LESS than 1/3, so even if you dont lose
precision on the repeated addition, 450 * INC is going to be
to be less than 150. Change this to read
#define INC 0.333333333334
or calculate xco and yco from an integer pixel coordinate if
you really want 450 x 450 images.
The result is very nice - it took 6:37 minutes on our VAX 11/750
and a mere 38 minutes on our Sequent Balance 8000.
--
William Roberts ARPA: liam@cs.qmc.ac.uk (gw: cs.ucl.edu)
Queen Mary College UUCP: liam@qmc-cs.UUCP
LONDON, UK Tel: 01-980 4811 ext 3900
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Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!caip!lll-crg!seismo!mcvax!ukc!icdoc!qmc-cs!liam From: liam@cs.qmc.ac.uk (William Roberts) Newsgroups: net.graphics Subject: Re: Ray Trace problems Message-ID: <182@cs.qmc.ac.uk> Date: Thu, 7-Aug-86 12:10:24 EDT Article-I.D.: cs.182 Posted: Thu Aug 7 12:10:24 1986 Date-Received: Sun, 10-Aug-86 20:04:56 EDT References: <220@joevax.UUCP> Reply-To: liam@cs.qmc.ac.uk (William Roberts) Organization: CS Dept, Queen Mary College, University of London, UK. Lines: 48 Keywords: raytrace, floating-point addition