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Started by Eugene Miya
Thu, 16 Oct 1986 18:50
10/29 Bay Area ACM/SIGGRAPH meeting: Careers in Computer Graphics
Author: Eugene Miya
Date: Thu, 16 Oct 1986 18:50
Date: Thu, 16 Oct 1986 18:50
86 lines
4465 bytes
4465 bytes
Normally Steve Keith would post this, but he is briefly off the net. Bay Area ACM Special Interest Group on Computer Graphics (SIGGRAPH) October 29, 1986 meeting (Wednesday, note shift in day) Topic: Careers in Computer Graphics For the October meeting, Bay Area ACM/SIGGRAPH has assembled a distinguished panel of speakers who will discuss the various aspects of having a career in computer graphics. Whether you're preparing a career or planning a career move, this meeting is sure to be of interest. Topics to be discussed are: EDUCATION/BACKGROUND: In less than a decade, computer graphics has developed from a laboratory curiousity to an effective medium found in nearly all realms of traditional graphics and animation. Dr. Franklin Crow will discuss how the scope and number of possible careers has changed from a few research positions to a broad range of possibilities. He will talk about the various career paths that are all available and also areas of specialization. He will also cover the education/background necessary for these positions. THE JOB SEARCH: John Baker will discuss the questions that job hunters need to ask themselves before starting their job search, and how to start their search. He will compare the job opportunities found at a start-up company vs. an established firm. He plans to cover what computer graphics fields are hot in the Bay Area, and what's not. THE JOB!!! John Lasseter will talk about his background as an animator and how it lead to his job in computer graphics. He will share his experiences and views on being an animator and artist working in the computer graphics/entertainment industry, and also show some example of his work. Finally, he plans to project how artists will fit into the industry of the future. ABOUT THE SPEAKERS: John Baker has spent the last seven years recruiting engineers and executives for the electronics industry in the Bay Area. As owner of BRI-TIN, a personnel placement agency, he has recruited engineers with software, hardware, electrical, etc. backgrounds. In computer graphics, he has recruited people software, hardware/electrical backgrounds, technical writers/editors, and graphics artists to work in the video game industry. Mr. Baker is a director of CAPC, California Association of Personnel Consultants (Santa Clara Valley Chapter). Dr. Franklin Crow received his PhD in Computer Science at the University of Utah. He was on the Computer Science faculty at the University of Texas at Austin and Ohio State University. He has acted as a consultant in the computer graphics industry for such companies as Cranston-Csuri Productions, Digital Productions, and the NYIT Computer Graphics Lab. Currently, Dr. Crow is on the research staff at Xerox PARC (Palo Alto Research Center). John Lasseter joined the Pixar (formerly Lucasfilm) Computer Animation Group in 1984, after five years as an animator at the Walt Disney Studios. His introduction to computer graphics came at Disney while designing and directing the "Wild Things Test." This production was the first to combine hand drawn Disney character animation with computer generated backgrounds. At Lucasfilm and Pixar, he has designed and animated the stained glass computer generated knight for "Young Sherlock Holmes," and also the characters in the "The Adventures of Andres and Wally B." John received his BFA in Film from the California Institute of the Arts. DATE: Wednesday, October 29, 1986 PLACE: Hewlett-Packard Auditorium, 3000 Hanover St. Palo Alto (Just off Page Mill Road) Requests for information to: siggraph@ames-pioneer.arpa ------------------------------------ >From the Rock of Ages Home for Retired Hackers: --eugene miya President Bay Area ACM/SIGGRAPH NASA Ames Research Center eugene@ames-aurora.ARPA Gee, what do you think I do, arrange talks all the time?
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