Thread View: net.graphics
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Started by Garry Wiegand
Thu, 30 Oct 1986 14:29
Re: Y positive up or down? / Left or right-handed?
Author: Garry Wiegand
Date: Thu, 30 Oct 1986 14:29
Date: Thu, 30 Oct 1986 14:29
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Yo: another vote for Y positive up! For graphics, that's what seems to be human/natural. A related question: in 3-D, do people like left-handed coordinates, right-handed, or programmer-choosable ? I was raised on left-handed, but just yesterday I had someone being very confused while twirling the camera around -- he was thinking right-handed! So, fine, let it be selectable - but then think of a programmer who picks one way who calls a library routine which was written using the other way. Muchos confusing. Better to make everybody agree ? I heard a rumor once that most solid geometry books are right-handed... garry wiegand (garry%cadif-oak@cu-arpa.cs.cornell.edu) (The opinions expressed above are indeed those of my company.)
Re: Left or right-handed?
Author: Vulture of Light
Date: Fri, 31 Oct 1986 10:25
Date: Fri, 31 Oct 1986 10:25
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+ Right, right, right, right--the physics doesn't work in left, left, left!!!
+ Perhaps much of this right/left/up/down confusion is due to graphics books
that sloppily switch all around.
+ The hardware argument has no bearing.
Douglas
ARPA: trainor@locus.ucla.edu
UUCP: ..!{sch-loki,silogic,randvax,ihnp4,sdcrdcf,trwspp,ucbvax}!ucla-cs!trainor
SNAKE: trainor@eric.sidewinder.snake
Re: Y positive up or down? / Left or right-handed?
Author: Jon Leech
Date: Fri, 31 Oct 1986 17:27
Date: Fri, 31 Oct 1986 17:27
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In article <1338@batcomputer.TN.CORNELL.EDU> garry%cadif-oak@cu-arpa.cs.cornell.edu writes:
>A related question: in 3-D, do people like left-handed coordinates,
>right-handed, or programmer-choosable ?
>...
>I heard a rumor once that most solid geometry books are right-handed...
>
>garry wiegand (garry%cadif-oak@cu-arpa.cs.cornell.edu)
This is another of the innumerable religious debates in computer
graphics. An amusing story along these lines: Jim Blinn has done a great
deal of computer generated material for the PBS series ``The Mechanical
Universe''. His SIGGRAPH film 2 years ago contained portions of this
material with his own narration. At one point, while talking about
tops or some such, he said 'of course, vectors obey the right-hand rule',
which received applause from the knowedgable members of the audience.
Jim's rendering software uses LHS internally, leading to more work than would
otherwise be neeeded. The point is that if you're doing modeling based
on real physics, you work in RHS - and it makes life that much easier
if your other software talks the same coordinate system.
-- Jon Leech (jon@csvax.caltech.edu || ...seismo!cit-vax!jon)
Caltech Computer Science Graphics Group
__@/
Re: Y positive up or down? / Left or right-handed?
Author: Marc Majka
Date: Sun, 02 Nov 1986 23:55
Date: Sun, 02 Nov 1986 23:55
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In article <1338@batcomputer.TN.CORNELL.EDU> garry%cadif-oak@cu-arpa.cs.cornell.edu writes: >[...] So, fine, let it be selectable - but then think of >a programmer who picks one way who calls a library routine which >was written using the other way. Muchos confusing. Better to make >everybody agree ? Better to make the library smarter. --- Marc Majka
Re: Left or right-handed?
Author: Doug Gwyn
Date: Mon, 03 Nov 1986 17:04
Date: Mon, 03 Nov 1986 17:04
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In article <2587@curly.ucla-cs.ARPA> trainor@hera (Vulture of Light) writes: >+ Right, right, right, right--the physics doesn't work in left, left, left!!! Since coordinates are purely conventional, it would be amazing if physics "didn't work" when one chose a left-handed system. Of course, if you don't distinguish between vectors and pseudo- vectors (best done by using skew tensors, aka forms), you're making a mistake that shows up when coordinate conventions are switched on you; but it isn't the physics that's broken.
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