Thread View: net.micro.atari
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Started by RANeinast
Mon, 04 Feb 1985 18:54
Re: REAL Ataris/Deep Blue C
Author: RANeinast
Date: Mon, 04 Feb 1985 18:54
Date: Mon, 04 Feb 1985 18:54
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>4. Has anyone out there got 'Deep Blue C' or whatever; I'd like to use 'C'
> on my Atari, and I'm not impressed by C/65. Appraisals, please.
I've got it. Not too bad (though my version has a bug in
setting graphics modes). However, I find I don't use it much.
Most things for which I want quick development, I just do in BASIC.
Two reasons:
1. Compile time. I write something, start compiling, and take a nap.
Later (much later) I then have to link it all. Take another nap.
Oops. I really want the output to look like this. Take two
more naps. What if I change that? Take two more naps.
2. Run speed. When I ran a program, it didn't seem all that fast,
so I tried running
10 look at atari built in clock
20 FOR I=1 TO 1000
30 FOR j=1 TO 1000
40 NEXT J
50 NEXT I
60 look at atari clock again
70 print difference
80 END
and a C equivalent. Deep Blue C was faster by a factor of 3.
Somehow, I thought a compiled vs interpreter should do better than that.
Anyways, C usually isn't worth the trouble. If I'm going to the trouble,
I'd just as soon do it in assembly, and make it *fast*.
--
". . . and shun the frumious Bandersnatch."
Robert Neinast (ihnp4!ho95c!ran)
AT&T-Bell Labs
Re: REAL Ataris/Deep Blue C
Author: Keith Doyle
Date: Thu, 07 Feb 1985 18:39
Date: Thu, 07 Feb 1985 18:39
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[........]
What I've heard about Deep Blue C is that it compiles to an interpretive
code ( a P code if you will), and thus it is slow. Unfortunately, I've
also heard it is a more standard version than the other alternative(s).
Personally, I use Forth, as its fast and interactive. I rarely have
to recompile the whole thing when I make mods (no time for a nap),
as Forth is an incremental compiler (you can interactively compile
small bits at a time).
Keith Doyle
{ucbvax,ihnp4,decvax}!trwrb!cadovax!keithd
"You'll PAY to know what you REALLY think!"
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