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Article #6111

Fractal Info Wanted

#6111
From: The Doctor
Date: Wed, 18 Jun 1986 19:10
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Last Year, someone posted Aztec C source to a fractal generation program.
I am looking for that source because I have thought of a neat way to
doctor the output to make it more realistic/appealing.

Since each element of the output is a triangle, each triangle defines a
plane. From each plane it is possible to determine its angular relationship
to an arbitrary light source, hence, the illumination of each triangle.
Using Gray Scale Patterns, why not define each triangle as a Polygon with
the toolbox routines and paint it using the appropriate gray pattern. This
should generate far more realistic landscapes, although it would not allow
for shadow.

Steve Hawley
joevax!sdh
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Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!burl!ulysses!bellcore!petrus!magic!joevax!sdh

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From: sdh@joevax.UUCP (The Doctor)
Newsgroups: net.micro.mac
Subject: Fractal Info Wanted
Message-ID: <180@joevax.UUCP>
Date: Wed, 18-Jun-86 15:10:59 EDT
Article-I.D.: joevax.180
Posted: Wed Jun 18 15:10:59 1986
Date-Received: Sat, 21-Jun-86 08:10:23 EDT
Distribution: net
Organization: Bell Communications Research Inc., Morristown, NJ
Lines: 15