Thread View: net.sources.games
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Started by Robert L. Fair
Wed, 22 Apr 1987 15:29
Rogue Versions
Author: Robert L. Fair
Date: Wed, 22 Apr 1987 15:29
Date: Wed, 22 Apr 1987 15:29
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On our system we have 2 (TWO) entirely different versions of Rogue source ! One, pretty well written, contains the line: * @(#)main.c 3.27 (Berkeley) 6/15/81 in main, while the other seems to be the version posted on the net recently, and is annonymous. Can anyone comment on why there are two different rogue implementations around ? Which is better ?
Re: Rogue Versions
Author: tims
Date: Thu, 23 Apr 1987 16:32
Date: Thu, 23 Apr 1987 16:32
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In article <276@pyuxv.UUCP>, cim2@pyuxv.UUCP (Robert L. Fair) writes:
> On our system we have 2 (TWO) entirely different versions of Rogue source !
> One, pretty well written, contains the line:
> * @(#)main.c 3.27 (Berkeley) 6/15/81
> in main, while the other seems to be the version posted on the net
> recently, and is annonymous.
> Can anyone comment on why there are two different rogue implementations
> around ? Which is better ?
If its the one I posted, it's not really annonymous, if you type 'v' during
the game, it should show you my name and net address.
Why are there two different implementations? I can only tell you that I
wrote the second one for the following reasons:
1.) So that people could have their own rogue 5.3-like source to modify
as they please. Public domain source, that is.
2.) To get rid of nauseating bugs like the nymph bug, the save-game bug,
the fly-trap teleport bug, etc, etc, etc, etc, etc, etc, etc. These
bugs have a long and renowned history of ruining great games.
3.) I thought it would be fun, and it was.
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