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Article #162

Re: server and FAQ

#162
From: vancleef
Date: Sun, 04 Oct 1992 06:49
46 lines
2532 bytes
In article <14096.2ace57ad@ohstpy.mps.ohio-state.edu>, vancleef@ohstpy.mps.ohio-state.edu writes:
> In article <1992Oct3.003804.23501@cs.UAlberta.CA>, mah@cs.UAlberta.CA (Dean S. Mah) writes:
>>    A lot have people have recently asked about a backgammon server and
>>    so far I've seen no replies.  Is there one? And is there a FAQ list
>>    for this group?
>> 
>> 
>> --
>> Dean S. Mah  (email: mah@cs.ualberta.ca) | Q: What do you do with an elephant
>> Department of Computer Science           |    with 3 balls?
>> University of Alberta                    |  
>> Edmonton, Alberta, Canada                | A: Walk him and pitch to the rhino.
> 
> I am running a server on 'solana.mps.ohio-state.edu' on port 3200. Do
> 'telnet solana.mps.ohio-state.edu 3200' if you are new to this.
> 
> -Garrett
> 
> 
> 

A couple of things. I have been overwhelmed with lots of stuff going on
in my real-life affairs that I haven't devoted any time to upgrading
NetGammon to desirable standards as of late. Give me some time :) I
am currently preparing myself for a new real job in the midst of this
depression and it is consuming all of my time. I do want to
release the source for NetGammon to the general public, but I do not
have a reliable ftp site for this.

As far as integrating the German server to mine, I think that its a good
idea, but I dont see how it is practical, since all comptetions between
players would have to be recorded and some sort of analysis done to
establish ratings. You have to understand that both systems were
independently under development at the same time when we found out about
each other :)

I am proud to announce that the OSU server has been running since mid-September
and one (lame excuse :) reason for this to see how bullet-proof the
code is. Unfortunalety usage has been very low so it's hard to detect
bugs. BUT, when the server was very active at caltech it seems that
most of the problems were worked out. 

If anyone has the time I would welcome them to go over the code and
help develope game since my time is so strapped these days.

-Garrett
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Message-ID: <14098.2ace5bb3@ohstpy.mps.ohio-state.edu>
Path: arc1-ca.pugleaf.net!sparky!uunet!usc!sdd.hp.com!wupost!uwm.edu!linac!pacific.mps.ohio-state.edu!ohstpy!vancleef
References: <1992Oct3.003804.23501@cs.UAlberta.CA> <14096.2ace57ad@ohstpy.mps.ohio-state.edu>

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Path: arc1-ca.pugleaf.net!sparky!uunet!usc!sdd.hp.com!wupost!uwm.edu!linac!pacific.mps.ohio-state.edu!ohstpy!vancleef
From: vancleef@ohstpy.mps.ohio-state.edu
Newsgroups: rec.games.backgammon
Subject: Re: server and FAQ
Message-ID: <14098.2ace5bb3@ohstpy.mps.ohio-state.edu>
Date: 4 Oct 92 02:49:23 EDT
References: <1992Oct3.003804.23501@cs.UAlberta.CA> <14096.2ace57ad@ohstpy.mps.ohio-state.edu>
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