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Article #13

Re: Calculator Program

#13
From: Steven Wolfe
Date: Mon, 26 Aug 1996 00:00
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In <4vsg52$4bl@news.cc.utah.edu> dbk6a50@cc.utah.edu (D Kirkland)
writes: 
>
>
>If you can get the program to do a four-ply (or more)
>search plus capture search in a reasonable time, then
>you are on your way to making a REAL chess program!
>(An assembly language program on the ti92 should
>qualify!)
>
>If you get this far, then there are lots of things you
>may want to add.  Much improved scoring, null moves,
>search extensions, and more!  (If you have the memory,
>you may even want to try hash tables!)
>
>Good luck!
>dan  (kirkland@ee.utah.edu)

    Another idea (as if I could even program a regular chess game)
would be Battle Chess.  I suppose this would only be possible with
92Fargo, but still, it's a snazzy idea.

-DAN Wolfe
 ^^^
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From: scwolfe@ix.netcom.com(Steven Wolfe)
Subject: Re: Calculator Program
Date: 1996/08/26
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newsgroups: rec.games.chess.computer,bit.listserv.calc-ti,bit.listserv.graph.ti