Article View: rec.games.corewar
Article #241Re: Rules and Memory Sizes
From: Jon Newman
Date: Tue, 06 Oct 1992 01:57
Date: Tue, 06 Oct 1992 01:57
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In article <1992Oct05.135140.27571@bas-a.bcc.ac.uk> you write: >Hi, > >We use core wars to teach our postgraduate students about >machine code programming. This year, we're thinking of >setting the memory bound to 10000, so that arithmetic is >easier. Has anyone any views on this? > >Finally, could someone let me have a copy of the latest >rules, especially what instruction set to use. > >Regards, > >Mick Clearly, decimal arithmetic is easier for the writer of fighter programs, but more difficult and slower for the writer of Core War simulators. The old 8000 standard did have some advantages, not least a wide variety of divisors, but I don't see us moving off 2^^N standard coresizes. You can get the latest rules via FTP from the Core War Archive, read the FAQ. For a printed copy, send US$4 to me (check made out to Jon Newman) at Jon Newman Director, ICWS 13824 NE 87th Street Redmond, WA 98052-1959 -- jonn@microsoft.com This is not the official opinion of Microsoft Corporation. Bill Rules!
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Newsgroups: rec.games.corewar Path: arc1-ca.pugleaf.net!sparky!uunet!microsoft!hexnut!jonn From: jonn@microsoft.com (Jon Newman) Subject: Re: Rules and Memory Sizes Message-ID: <1992Oct06.015709.7866@microsoft.com> Date: 06 Oct 92 01:57:09 GMT Organization: Microsoft Corporation References: <1992Oct05.135140.27571@bas-a.bcc.ac.uk> Lines: 32