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Article #241

Re: Rules and Memory Sizes

#241
From: Jon Newman
Date: Tue, 06 Oct 1992 01:57
34 lines
1387 bytes
In article <1992Oct05.135140.27571@bas-a.bcc.ac.uk> you write:
>Hi,
>
>We use core wars to teach our postgraduate students about
>machine code programming.  This year, we're thinking of
>setting the memory bound to 10000, so that arithmetic is
>easier.  Has anyone any views on this?
>
>Finally, could someone let me have a copy of the latest
>rules, especially what instruction set to use.
>
>Regards,
>
>Mick

Clearly, decimal arithmetic is easier for the writer
of fighter programs, but more difficult and slower
for the writer of Core War simulators.  The old 8000
standard did have some advantages, not least a wide
variety of divisors, but I don't see us moving off
2^^N standard coresizes.

You can get the latest rules via FTP from the Core War
Archive, read the FAQ.  For a printed copy, send US$4
to me (check made out to Jon Newman) at

Jon Newman
Director, ICWS
13824 NE 87th Street
Redmond, WA  98052-1959
-- 
jonn@microsoft.com    

This is not the official opinion of Microsoft Corporation.  Bill Rules!
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Message-ID: <1992Oct06.015709.7866@microsoft.com>
Path: arc1-ca.pugleaf.net!sparky!uunet!microsoft!hexnut!jonn
References: <1992Oct05.135140.27571@bas-a.bcc.ac.uk>

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Newsgroups: rec.games.corewar
Path: arc1-ca.pugleaf.net!sparky!uunet!microsoft!hexnut!jonn
From: jonn@microsoft.com (Jon Newman)
Subject: Re: Rules and Memory Sizes
Message-ID: <1992Oct06.015709.7866@microsoft.com>
Date: 06 Oct 92 01:57:09 GMT
Organization: Microsoft Corporation
References: <1992Oct05.135140.27571@bas-a.bcc.ac.uk>
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