Article View: rec.games.corewar
Article #337Richard's PBeM Server (Monthly Post)
From: Richard W. Rognlie
Date: Wed, 02 Aug 1995 16:14
Date: Wed, 02 Aug 1995 16:14
119 lines
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5518 bytes
Richard's C++Robots Server Monthly Posting
A generic Play-By-eMail Server has been set up at pbmserv@vtsu.prc.com. It
currently supports a variety of games. Of particular interest to this forum
is C++Robots.
To get more information send mail to pbmserv@vtsu.prc.com with 'help' as the
subject line.
Games Currently Supported
C++Robots (Copyright (c) 1994 Richard Rognlie)
An ongoing "King of the Hill" (KotH) tournament in which players
use ANSI C or C++ to create a control program for a robot. Your
robot then fights each of the other robots "on the hill". If you
do well enough, your robot will "make the hill", bumping the lowest
robot from the hill.
Robots have the ability to scan for opponents, fire a cannon, move,
and determine current position and status.
Conceptually based on C-Robots written for the IBM PC by Tom Pointdexter.
Abalone
On a hexagonal board (radius 5) two to six players have armies of
marbles. Players take turns "pushing" 1, 2 or 3 linearly connected
marbles, attempting to push their opponents' marbles off the board.
Ataxx
On a 7x7 board, the two players of ataxx fight to controll a majority
of the board via growth and jumps that flip opponents pieces to their
color.
Hex
On a 11x11 diamond board, players take turns placing stones of
their color on the board. The object is to connect your sides of
the board while preventing your opponent from doing the same.
Jungle
Jungle is sort of a cross between Chinese chess and Stratego. It's
popular in China as a children's "stepping-stone" to Chinese chess.
It's also an interesting game in its own right.
Neutron ((c) 1978 Charles Wetherell)
On a 5x5 board, the two players of neutron fight to either move the
neutron to their back row or trap it so the opponent cannot move it.
The winner is the player who is able to trap the neutron or gets the
neutron to his or her own back row. It does not matter if it is your
opponent who moves the neutron to your back row -- you still win.
Othello (Copyright (c) 1973,1990 Pressman Toy Co.)
On a 8x8 board, the two players of othello fight to control the majority
of the board by outflanking and flipping their opponents pieces.
Tanbo & Tanbo3d (Copyright (c) 1995 Mark Steere)
Played on a Go board, Tanbo crudely models a system of plant roots. Roots
which are growing, competing for space, and dying. In beginner play, the
roots grow much as the roots in a garden. Over time, the roots become
shrewd and calculating.
To win, a player must eliminate all eight of his opponent's roots. One
player will always win. It's impossible to repeat a board configuration
in Tanbo. Therefore a game cannot result in a draw.
Tanbo3d extends the game of Tanbo into three dimensions.
Terrace (Copyright (c) 1995 by Siler/Siler Ventures. All Rights Reserved)
Terrace is played on an 8x8 board consisting of 16 'L' shaped terraces.
Two corners of the board are "High" and the other corners are "Low".
Each player has pieces of 4 sizes ('A', 'B', 'C' and 'D'). 'A' pieces are
the smallest, 'D' pieces are the largest. 'T' pieces are the same size as
'A' pieces and are each player's "key" piece.
The object of the game is to capture your opponent's "T" or move your "T"
to the lowest square on your opponent's side of the board.
Trax & StdTrax (Copyright (c) 1983 David Smith)
Trax is a game played with square tiles. Each tile is identical
to all other tiles, one side has a white line connecting opposite
edges and a black line connecting the other edges, and the other
side has a white line connecting 2 adjacent edges and a black line
connecting the other edges.
The object of the game is to create a loop of your color while
preventing your opponent from doing the same. An alternate winning
condition is to create a line extending from one edge of the board
to the opposite edge of the board when the board is at least 8
tiles wide (or tall).
StdTrax limits the board to an 8x8 area. Normal Trax allows to board
to grow to whatever size is necessary. Normal Trax is also known as
SuperTrax.
TwixT (Copyright (c) Avalon Hill)
On a 24x24 board, players take turns placing pegs of their color
on the board. Any time a peg is placed a "knight's move" from
another peg of the same color, a strut is placed, connecting them.
A strut can not cross over (through) another strut. The object is
to connect your sides of the board while preventing your opponent
from doing the same.
--
/\/\/\ | Richard Rognlie / Pr. Computer Analyst / PRC Inc. / McLean, VA
/ \ \ \ | E-Mail: rognlie@qnet.com rrognlie@vtsu.prc.com
\ / / / | Phone: (Home) (703) 361-4764 (Office) (703) 556-2458
\/\/\/ | (Fax) (703) 556-1174
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Path: arc1-ca.pugleaf.net!news.gcr.com!lute!rognlie From: rognlie@lute.gcr.com (Richard W. Rognlie) Newsgroups: rec.games.corewar,rec.games.programmer,comp.ai.games,comp.lang.c,comp.lang.c++ Subject: Richard's PBeM Server (Monthly Post) Date: 2 Aug 1995 16:14:44 GMT Organization: Quantum Networking Solutions / 1-800-251-7364 Message-ID: <3vo89k$89a@ukelele.qnet.com> NNTP-Posting-Host: lute.qnet.com X-Newsreader: TIN [version 1.2 PL2]