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Article #151Re: <sigh> (was: Questions about 2.0.2.0. from a new user)y
From: laajarinne
Date: Fri, 09 Oct 1992 17:07
Date: Fri, 09 Oct 1992 17:07
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2773 bytes
In article <1992Oct07.170419.12508@Veritas.COM>, DICRESCE_PEJ@CCSUA.CTSTATEU.EDU writes:
> A> Artificial Intelligences are mentioned, but nothing is said about HUMAN
> A> artificial intelligences. I assume that if programs like Soulkiller (from
> A> "Never Fade Away") can tear a person's psyche out of his body, others
> A> can make copies of human minds. There must be experimentation going on
> A> with this, or something. I like the "Ghost in the Machine" idea, and
> A> would like to bring the netghost of Alt, Johnny Silverhand's girlfriend,
>
> Although I seriously disagree with the whole idea of the brain coming OUT
> through the cyberdeck (I can see stimulating the brain to facilitate 'images'
> and 'sensations' coming IN via the CREATOR algorithms. I could see those same
> electrical stimulations being used to fry your brain, wipe your memory, implant
> suggestions, give you a heart attack, whatever. But to have your 'deck READ
> YOUR MIND and re-create your consciousness in the Net? Not here, man. Try
> Dark Conspiracy), you could theorize that a Net Ghost would have the same Net
> stats as it did in life (initiative, intelligence, Interface stat, programming
> skills), but would have to sneak into other systems to use THEIR resources.
> Blackprograms would have a problem hitting you (frankly, you're already dead;
> no meat or grey matter to beat up on), but programs designed to attack other
> programs or systems might hurt a lot more. Or not at all. You might not be
> able to 'physically' interact with anything in the Net. [This is why I don't
> like allowing Net Ghosts to happen. Way too much philosophy and paranormal
> babbling involved. This is Cyberpunk.]
>
Yes, this is Cyberpunk. But I thought that William Gibson's Neuromancer is
THE cyberpunk novel. Have you read it :-)? Do you remember the ROM construct Dix
McCoy? Or the ROM construct of the Finn in Mona Lisa overdrive? I didn't find
them too paranormal or a bad invention at all.
Why wouldn't that kind of human AI's or ghosts in the net work in the game,
too?
Jukka, the Finn
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Path: arc1-ca.pugleaf.net!sparky!uunet!charon.amdahl.com!pacbell.com!sgiblab!swrinde!elroy.jpl.nasa.gov!ames!sun-barr!olivea!veritas!joshua From: laajarinne@cc.helsinki.fi Newsgroups: rec.games.cyber Subject: Re: <sigh> (was: Questions about 2.0.2.0. from a new user)y Message-ID: <1992Oct13.201738.12456@Veritas.COM> Date: 9 Oct 92 17:07:05 GMT References: <1992Oct07.170419.12508@Veritas.COM> Sender: apple!cc.helsinki.fi!news (Uutis Ankka) Organization: University of Helsinki Lines: 33 Approved: joshua@veritas.com Content-Type: text Archive-Name: rgc748 Content-Length: 2119 Apparently-To: rec-games-cyber@mcsun.EU.net