Thread View: rec.games.cyber
1 messages
1 total messages
Started by burn0039
Mon, 25 Jan 1993 04:27
CP2020 combat?
Author: burn0039
Date: Mon, 25 Jan 1993 04:27
Date: Mon, 25 Jan 1993 04:27
29 lines
2442 bytes
2442 bytes
* I KNEW THERE HAD TO BE A CYBERPUNK NEWSGROUP ON THE FRACKIN' INTERNET! * Have any CP2020 players out there worked out any kind of upgrade to the drek I'm supposed to use in Friday Night Firefight? The system's just loaded with inaccuracies and stupid rules. For example: The whole penetration/damage system. In the OLD system, an FN-FAL round could blow apart a cyborg, while me and my buddeez couldn't stop a fleeing corp with a pair of Skorion machinepistols. The new system is better in terms of damages, but still far from acceptable. The rifles still do too much damage, and heavy weapons not enough (A paltry 4d10 for the 20mm). And as far as melee goes, I just don't see a kevlar jacket stopping a cyberarm punch! I think penetration and damage should be different ratings, but I am having trouble harmonizing pen, damage, armor, and wounds (As an aside: Shouldn't metal take damage a lot differently than meat?) Autofire rules. The 3RB is way too good (and random). The full auto option doesn't much help novices (the most likely rock'n rollers) but gives big-shot solos 10-round hits at 50 meters. Third, there is no consideration for recoil. A 12mm (basically a .44Mag) is no harder to hit with than a .32 plinker, except for a 2-point difference in WA. A BT 3 beanpole with a MAC 14 could hit just as easily as a cyborg with an Uzi. Explosives. Where is the damage applied? How much? How much does, or should, armor help? Right now an SP 15 jumpsuit is proof against claymore mines, but giving 6 more dice of damage isn't the answer. If ANYONE has worked out or heard of any improvements in these or any other rules, I'd love to hear them...I want to get these and other BUGS worked out before I risk another campaign... Mike "If it's broke, fix it. If it ain't, break it."
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads