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Article #535Magic, Computers, MUDs, more..+
From: nsmca
Date: Sat, 02 Jan 1993 04:35
Date: Sat, 02 Jan 1993 04:35
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How about a world where the characters find out how to munipulte the worlds "source code" and the spells they use are actually modification of the source code or of minor subreutines.. As the characters gain experiences they get better at munipulting the source code, or get higher up in the code.. Artifacts might be of being able to better number crunch the spells so that they get faster to change the source code.. For ideas on how to write computer games, take a look at a MUD.. Players create there own spells. Hum.. Sounds like a beginning for a VR universe.. Michael Adams Alias: Morgoth/Ghost Wheel nsmca@acad3.alaska.edu
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Path: arc1-ca.pugleaf.net!sparky!uunet!ogicse!henson!news.u.washington.edu!raven.alaska.edu!acad3.alaska.edu!nsmca From: nsmca@acad3.alaska.edu Newsgroups: rec.games.design Subject: Magic, Computers, MUDs, more..+ Message-ID: <1993Jan1.203524.1@acad3.alaska.edu> Date: 2 Jan 93 04:35:24 GMT Article-I.D.: acad3.1993Jan1.203524.1 Sender: news@raven.alaska.edu (USENET News System) Organization: University of Alaska Fairbanks Lines: 16 Nntp-Posting-Host: acad3.alaska.edu