🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: rec.games.design
Article #643

game system

#643
From: Anton Dovydaitis
Date: Sun, 15 Nov 1992 11:14
22 lines
1339 bytes
Around 1982, in reaction to the large number of increasingly
complex roleplaying games coming up, I developed the following
system, shich I called Tapestry.  It is the simplest possible
roleplaying system, and can be taught to anyone, gamer or non-
gamer, in five minutes.

The basic game mechanic is this: whenever any outcome is not
certain, the referee first fixes in their mind what they expect
to happen under the circumstances.  Then (and only then) the
referee rolls (or asks the player to roll) 2d6.  If the dice roll
6-8, what the referee expects to happen happens.  If the dice total
9 or better, it turns out better than expected; 5 or less, worse.

I tested this system over three years with approximately three
hundred players.  Although the vast majority had never played a RPG
before, they caught on quite quickly, and were soon role playing.

---
---------------------------------------------------------------

Anton Dovydaitis
Ishi Press International
Technical Details
Message-ID: <765295d1576201t18@anton.infoserv.com>
Path: arc1-ca.pugleaf.net!sparky!uunet!infoserv!anton!anton

Show Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!sparky!uunet!infoserv!anton!anton
Message-ID: <765295d1576201t18@anton.infoserv.com>
Date: Sunday, 15 November 1992 04:14:56 PDT
X-Mailer: TMail version 1.06
From: "Anton Dovydaitis" <anton@anton.infoserv.com>
Organization: Ishi Press International
Subject: game system
Newsgroups: rec.games.design
Distribution: world
Lines: 23