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Article #852

Re: net.rpg: Character Stats

#852
From: Juha-Matti Liukkonen
Date: Sat, 21 Nov 1992 17:20
26 lines
1433 bytes
dalamb@qucis.queensu.ca (David Lamb) writes:

:
>view ambidexterity as having a range of values, eg. -20 to 0,
>representing how much of a percentage disadvantage you have with your
>off hand).

I also think that it should be relative to Agility. When Agility
increases the off-hand penalty decreases (ie the hand-eye coordination
develops.) Not an on-off -thing.

<Sorry, I lost your name> writes:

>>This means that generally stats should not have to do with such things as:
>>shape of body, attractiveness of character, presence or absence of some 
>>feature.  They should instead reflect what forces that entity can affect opun
>>their environment such as strength, understanding etc.

I agree on this. What we need is a broader, less-specific category above
the stat area.

-- 
               Juha Liukkonen, aka jliukkon@cc.helsinki.fi
            University of Helsinki, Dept. of Monkey Business
                                 --O--
           "Trust me, I know what I'm doing." - Sledge Hammer
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Message-ID: <1992Nov21.172049.19546@klaava.Helsinki.FI>
Path: arc1-ca.pugleaf.net!sparky!uunet!mcsun!news.funet.fi!hydra!klaava!jliukkon
References: <Bxu28F.Jrz@acsu.buffalo.edu> <By10Mw.5qA@knot.ccs.queensu.ca>

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Path: arc1-ca.pugleaf.net!sparky!uunet!mcsun!news.funet.fi!hydra!klaava!jliukkon
From: jliukkon@klaava.Helsinki.FI (Juha-Matti Liukkonen)
Newsgroups: rec.games.design
Subject: Re: net.rpg: Character Stats
Message-ID: <1992Nov21.172049.19546@klaava.Helsinki.FI>
Date: 21 Nov 92 17:20:49 GMT
References: <Bxu28F.Jrz@acsu.buffalo.edu> <By10Mw.5qA@knot.ccs.queensu.ca>
Organization: University of Helsinki
Lines: 26