Article View: rec.games.design
Article #899Adventure Games Generator.
From: Vincent Chun Wai Poon
Date: Tue, 05 Jan 1993 17:16
Date: Tue, 05 Jan 1993 17:16
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1318 bytes
I hope I have posted this to the relevanet group. Anyway I am going to do a project on writing an adventure game generator. To start off with, I have the problem of deciding what features I should put in If I include too much then I don't know if I could implement it. On the other hand if I only have a few then the end product will look too simple. So I am asking if u guys have any suggestions on designing such a system or if there are ant tools/books/existing programs/ that help with this. One requirement I want is to do a graphical generator, rather than a text- adventure generator as I have seen a few. So if people who have done something like that or any ideas or comments on what features should include in an adventure ganerator, please email vcwp@doc.ic.ac.uk Thanks in advance.
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Path: arc1-ca.pugleaf.net!sparky!uunet!elroy.jpl.nasa.gov!ames!agate!doc.ic.ac.uk!doc.ic.ac.uk!not-for-mail From: vcwp@doc.ic.ac.uk (Vincent Chun Wai Poon) Newsgroups: rec.games.design Subject: Adventure Games Generator. Date: 5 Jan 1993 17:16:15 -0000 Organization: Department of Computing, Imperial College, University of London, UK. Lines: 19 Distribution: world Message-ID: <1icfovINNn6o@motmot.doc.ic.ac.uk> NNTP-Posting-Host: motmot.doc.ic.ac.uk Summary: Help on writing/designing adventure games.