Article View: rec.games.design
Article #962Re: Old Game
From: Robert Rossney
Date: Sat, 18 Oct 1997 00:00
Date: Sat, 18 Oct 1997 00:00
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1711 bytes
Alan Kwan <tarot@netvigator.com> wrote in article <3448e3a1.8648527@news.netvigator.com>... > On Wed, 24 Sep 1997 19:59:49 -0700, "F. Hayashi" > <hayashi@u.washington.edu> wrote: > > >I think the game was Pengo or something like that. > > > >You, the penguin, went around, kicking ice blocks to smash badguys, and I > >think you cleared the level by lining up special blocks. You could also > >crush blocks too... > > To be precise, when you line up 3 diamonds, you get a large bonus, and > all enemies become stunned for a while. The only way to clear a level > is to kill all the enemies. Incidentally, if you have a computer that can run MAME (the Multi-Arcade Machine Emulator) - and you probably do - you can get Pengo for it. See the MAME page at http://members.pairnet.com/delite/arcade_mame.html Don't blame me if you don't get anything productive done for the next six weeks. Bob Rossney rbr@well.com
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 1023e9,c7211b8756cbe4c3 X-Google-Attributes: gid1023e9,public X-Google-Thread: 102197,c7211b8756cbe4c3 X-Google-Attributes: gid102197,public X-Google-Thread: 1017b0,c7211b8756cbe4c3 X-Google-Attributes: gid1017b0,public From: "Robert Rossney" <rbr@well.com> Subject: Re: Old Game Date: 1997/10/18 Message-ID: <01bcdc07$13e09b60$b70e0ece@Srbr.slip.net> X-Deja-AN: 281599454 References: <01bcc654$bb1b1cc0$LocalHost@default> <34299B99.8CAEC36B@ollin.igeofcu.unam.mx> <Pine.A41.3.96a.970924195902.45932A-100000@dante12.u.washington.edu> <3448e3a1.8648527@news.netvigator.com> Organization: Slip.Net (http://www.slip.net) Newsgroups: rec.games.design,alt.games.ideas,fj.rec.games.video.oldies